<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="it">
	<id>https://it-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Comkra</id>
	<title>Metin2 Wiki - Contributi utente [it]</title>
	<link rel="self" type="application/atom+xml" href="https://it-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Comkra"/>
	<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php/Speciale:Contributi/Comkra"/>
	<updated>2026-04-10T11:59:55Z</updated>
	<subtitle>Contributi utente</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=111145</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=111145"/>
		<updated>2018-08-14T08:22:18Z</updated>

		<summary type="html">&lt;p&gt;Comkra: DSVGO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* ################################################ JS ############################################################ */&lt;br /&gt;
/* ################# Metin 2 Wiki Theme Responsive and Default made by Olthir: olthir@metin2.it ################### */&lt;br /&gt;
/* ################################################################################################################ */&lt;br /&gt;
&lt;br /&gt;
/* For a responsive Wiki we need to add the viewport meta tag to the head of the page */&lt;br /&gt;
var viewPortTag=document.createElement('meta');&lt;br /&gt;
viewPortTag.id=&amp;quot;viewport&amp;quot;;&lt;br /&gt;
viewPortTag.name = &amp;quot;viewport&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/* user-scalable=no forbid to users to zoom in and out to the page, and only scroll it. */&lt;br /&gt;
viewPortTag.content = &amp;quot;width=device-width; initial-scale=1.0; user-scalable=no&amp;quot;;&lt;br /&gt;
document.getElementsByTagName('head')[0].appendChild(viewPortTag);&lt;br /&gt;
&lt;br /&gt;
var theme=document.createElement('meta');&lt;br /&gt;
theme.id=&amp;quot;theme&amp;quot;;&lt;br /&gt;
theme.name=&amp;quot;theme-color&amp;quot;;&lt;br /&gt;
theme.content=&amp;quot;#1f0e02&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/** Collapsible tables *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  Description: Allows tables to be collapsed, showing only the header. See&lt;br /&gt;
 *                         http://www.mediawiki.org/wiki/Manual:Collapsible_tables.&lt;br /&gt;
 *  Maintainers: [[en:User:R. Koot]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var autoCollapse = 2;&lt;br /&gt;
var collapseCaption = 'Nascondi';&lt;br /&gt;
var expandCaption = 'Mostra';&lt;br /&gt;
 &lt;br /&gt;
function collapseTable( tableIndex ) {&lt;br /&gt;
        var Button = document.getElementById( 'collapseButton' + tableIndex );&lt;br /&gt;
        var Table = document.getElementById( 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
        if ( !Table || !Button ) {&lt;br /&gt;
                return false;&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        var Rows = Table.rows;&lt;br /&gt;
 &lt;br /&gt;
        if ( Button.firstChild.data == collapseCaption ) {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = 'none';&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = expandCaption;&lt;br /&gt;
        } else {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = Rows[0].style.display;&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = collapseCaption;&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
function createCollapseButtons() {&lt;br /&gt;
        var tableIndex = 0;&lt;br /&gt;
        var NavigationBoxes = new Object();&lt;br /&gt;
        var Tables = document.getElementsByTagName( 'table' );&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0; i &amp;lt; Tables.length; i++ ) {&lt;br /&gt;
                if ( hasClass( Tables[i], 'collapsible' ) ) {&lt;br /&gt;
 &lt;br /&gt;
                        /* only add button and increment count if there is a header row to work with */&lt;br /&gt;
                        var HeaderRow = Tables[i].getElementsByTagName( 'tr' )[0];&lt;br /&gt;
                        if ( !HeaderRow ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
                        var Header = HeaderRow.getElementsByTagName( 'th' )[0];&lt;br /&gt;
                        if ( !Header ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
 &lt;br /&gt;
                        NavigationBoxes[tableIndex] = Tables[i];&lt;br /&gt;
                        Tables[i].setAttribute( 'id', 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
                        var Button = document.createElement( 'span' );&lt;br /&gt;
                        var ButtonLink = document.createElement( 'a' );&lt;br /&gt;
                        var ButtonText = document.createTextNode( collapseCaption );&lt;br /&gt;
 &lt;br /&gt;
                        Button.className = 'collapseButton'; // Styles are declared in [[MediaWiki:Common.css]]&lt;br /&gt;
 &lt;br /&gt;
                        ButtonLink.style.color = Header.style.color;&lt;br /&gt;
                        ButtonLink.setAttribute( 'id', 'collapseButton' + tableIndex );&lt;br /&gt;
                        ButtonLink.setAttribute( 'href', &amp;quot;javascript:collapseTable(&amp;quot; + tableIndex + &amp;quot;);&amp;quot; );&lt;br /&gt;
                        ButtonLink.appendChild( ButtonText );&lt;br /&gt;
 &lt;br /&gt;
                        Button.appendChild( document.createTextNode( '[' ) );&lt;br /&gt;
                        Button.appendChild( ButtonLink );&lt;br /&gt;
                        Button.appendChild( document.createTextNode( ']' ) );&lt;br /&gt;
 &lt;br /&gt;
                        Header.insertBefore( Button, Header.childNodes[0] );&lt;br /&gt;
                        tableIndex++;&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0;  i &amp;lt; tableIndex; i++ ) {&lt;br /&gt;
                if ( hasClass( NavigationBoxes[i], 'collapsed' ) || ( tableIndex &amp;gt;= autoCollapse &amp;amp;&amp;amp; hasClass( NavigationBoxes[i], 'autocollapse' ) ) ) {&lt;br /&gt;
                        collapseTable( i );&lt;br /&gt;
                } else if ( hasClass( NavigationBoxes[i], 'innercollapse' ) ) {&lt;br /&gt;
                        var element = NavigationBoxes[i];&lt;br /&gt;
                        while ( element = element.parentNode ) {&lt;br /&gt;
                                if ( hasClass( element, 'outercollapse' ) ) {&lt;br /&gt;
                                        collapseTable( i );&lt;br /&gt;
                                        break;&lt;br /&gt;
                                }&lt;br /&gt;
                        }&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
addOnloadHook( createCollapseButtons );&lt;br /&gt;
 &lt;br /&gt;
/** Test if an element has a certain class **************************************&lt;br /&gt;
 *&lt;br /&gt;
 * Description: Uses regular expressions and caching for better performance.&lt;br /&gt;
 * Maintainers: [[User:Mike Dillon]], [[User:R. Koot]], [[User:SG]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var hasClass = ( function() {&lt;br /&gt;
        var reCache = {};&lt;br /&gt;
        return function( element, className ) {&lt;br /&gt;
                return ( reCache[className] ? reCache[className] : ( reCache[className] = new RegExp( &amp;quot;(?:\\s|^)&amp;quot; + className + &amp;quot;(?:\\s|$)&amp;quot; ) ) ).test( element.className );&lt;br /&gt;
        };&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/** *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  &lt;br /&gt;
 * Tabber&lt;br /&gt;
 * &lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
function tabberObj(argsObj)&lt;br /&gt;
{&lt;br /&gt;
  var arg; /* name of an argument to override */&lt;br /&gt;
&lt;br /&gt;
  /* Element for the main tabber div. If you supply this in argsObj,&lt;br /&gt;
     then the init() method will be called.&lt;br /&gt;
  */&lt;br /&gt;
  this.div = null;&lt;br /&gt;
&lt;br /&gt;
  /* Class of the main tabber div */&lt;br /&gt;
  this.classMain = &amp;quot;tabber&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Rename classMain to classMainLive after tabifying&lt;br /&gt;
     (so a different style can be applied)&lt;br /&gt;
  */&lt;br /&gt;
  this.classMainLive = &amp;quot;tabberlive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class of each DIV that contains a tab */&lt;br /&gt;
  this.classTab = &amp;quot;tabbertab&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to indicate which tab should be active on startup */&lt;br /&gt;
  this.classTabDefault = &amp;quot;tabbertabdefault&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class for the navigation UL */&lt;br /&gt;
  this.classNav = &amp;quot;tabbernav&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* When a tab is to be hidden, instead of setting display='none', we&lt;br /&gt;
     set the class of the div to classTabHide. In your screen&lt;br /&gt;
     stylesheet you should set classTabHide to display:none.  In your&lt;br /&gt;
     print stylesheet you should set display:block to ensure that all&lt;br /&gt;
     the information is printed.&lt;br /&gt;
  */&lt;br /&gt;
  this.classTabHide = &amp;quot;tabbertabhide&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to set the navigation LI when the tab is active, so you can&lt;br /&gt;
     use a different style on the active tab.&lt;br /&gt;
  */&lt;br /&gt;
  this.classNavActive = &amp;quot;tabberactive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Elements that might contain the title for the tab, only used if a&lt;br /&gt;
     title is not specified in the TITLE attribute of DIV classTab.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElements = ['h2','h3','h4','h5','h6'];&lt;br /&gt;
&lt;br /&gt;
  /* Should we strip out the HTML from the innerHTML of the title elements?&lt;br /&gt;
     This should usually be true.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElementsStripHTML = true;&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified the tab names using a TITLE attribute on&lt;br /&gt;
     the DIV, then the browser will display a tooltip whenever the&lt;br /&gt;
     mouse is over the DIV. To prevent this tooltip, we can remove the&lt;br /&gt;
     TITLE attribute after getting the tab name.&lt;br /&gt;
  */&lt;br /&gt;
  this.removeTitle = true;&lt;br /&gt;
&lt;br /&gt;
  /* If you want to add an id to each link set this to true */&lt;br /&gt;
  this.addLinkId = false;&lt;br /&gt;
&lt;br /&gt;
  /* If addIds==true, then you can set a format for the ids.&lt;br /&gt;
     &amp;lt;tabberid&amp;gt; will be replaced with the id of the main tabber div.&lt;br /&gt;
     &amp;lt;tabnumberzero&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at zero)&lt;br /&gt;
     &amp;lt;tabnumberone&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at one)&lt;br /&gt;
     &amp;lt;tabtitle&amp;gt; will be replaced by the tab title&lt;br /&gt;
       (with all non-alphanumeric characters removed)&lt;br /&gt;
   */&lt;br /&gt;
  this.linkIdFormat = '&amp;lt;tabberid&amp;gt;nav&amp;lt;tabnumberone&amp;gt;';&lt;br /&gt;
&lt;br /&gt;
  /* You can override the defaults listed above by passing in an object:&lt;br /&gt;
     var mytab = new tabber({property:value,property:value});&lt;br /&gt;
  */&lt;br /&gt;
  for (arg in argsObj) { this[arg] = argsObj[arg]; }&lt;br /&gt;
&lt;br /&gt;
  /* Create regular expressions for the class names; Note: if you&lt;br /&gt;
     change the class names after a new object is created you must&lt;br /&gt;
     also change these regular expressions.&lt;br /&gt;
  */&lt;br /&gt;
  this.REclassMain = new RegExp('\\b' + this.classMain + '\\b', 'gi');&lt;br /&gt;
  this.REclassMainLive = new RegExp('\\b' + this.classMainLive + '\\b', 'gi');&lt;br /&gt;
  this.REclassTab = new RegExp('\\b' + this.classTab + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabDefault = new RegExp('\\b' + this.classTabDefault + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabHide = new RegExp('\\b' + this.classTabHide + '\\b', 'gi');&lt;br /&gt;
&lt;br /&gt;
  /* Array of objects holding info about each tab */&lt;br /&gt;
  this.tabs = new Array();&lt;br /&gt;
&lt;br /&gt;
  /* If the main tabber div was specified, call init() now */&lt;br /&gt;
  if (this.div) {&lt;br /&gt;
&lt;br /&gt;
    this.init(this.div);&lt;br /&gt;
&lt;br /&gt;
    /* We don't need the main div anymore, and to prevent a memory leak&lt;br /&gt;
       in IE, we must remove the circular reference between the div&lt;br /&gt;
       and the tabber object. */&lt;br /&gt;
    this.div = null;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*--------------------------------------------------&lt;br /&gt;
  Methods for tabberObj&lt;br /&gt;
  --------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.init = function(e)&lt;br /&gt;
{&lt;br /&gt;
  /* Set up the tabber interface.&lt;br /&gt;
&lt;br /&gt;
     e = element (the main containing div)&lt;br /&gt;
&lt;br /&gt;
     Example:&lt;br /&gt;
     init(document.getElementById('mytabberdiv'))&lt;br /&gt;
   */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  childNodes, /* child nodes of the tabber div */&lt;br /&gt;
  i, i2, /* loop indices */&lt;br /&gt;
  t, /* object to store info about a single tab */&lt;br /&gt;
  defaultTab=0, /* which tab to select by default */&lt;br /&gt;
  DOM_ul, /* tabbernav list */&lt;br /&gt;
  DOM_li, /* tabbernav list item */&lt;br /&gt;
  DOM_a, /* tabbernav link */&lt;br /&gt;
  aId, /* A unique id for DOM_a */&lt;br /&gt;
  headingElement; /* searching for text to use in the tab */&lt;br /&gt;
&lt;br /&gt;
  /* Verify that the browser supports DOM scripting */&lt;br /&gt;
  if (!document.getElementsByTagName) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* If the main DIV has an ID then save it. */&lt;br /&gt;
  if (e.id) {&lt;br /&gt;
    this.id = e.id;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Clear the tabs array (but it should normally be empty) */&lt;br /&gt;
  this.tabs.length = 0;&lt;br /&gt;
&lt;br /&gt;
  /* Loop through an array of all the child nodes within our tabber element. */&lt;br /&gt;
  childNodes = e.childNodes;&lt;br /&gt;
  for(i=0; i &amp;lt; childNodes.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    /* Find the nodes where class=&amp;quot;tabbertab&amp;quot; */&lt;br /&gt;
    if(childNodes[i].className &amp;amp;&amp;amp;&lt;br /&gt;
       childNodes[i].className.match(this.REclassTab)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Create a new object to save info about this tab */&lt;br /&gt;
      t = new Object();&lt;br /&gt;
      &lt;br /&gt;
      /* Save a pointer to the div for this tab */&lt;br /&gt;
      t.div = childNodes[i];&lt;br /&gt;
      &lt;br /&gt;
      /* Add the new object to the array of tabs */&lt;br /&gt;
      this.tabs[this.tabs.length] = t;&lt;br /&gt;
&lt;br /&gt;
      /* If the class name contains classTabDefault,&lt;br /&gt;
	 then select this tab by default.&lt;br /&gt;
      */&lt;br /&gt;
      if (childNodes[i].className.match(this.REclassTabDefault)) {&lt;br /&gt;
	defaultTab = this.tabs.length-1;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Create a new UL list to hold the tab headings */&lt;br /&gt;
  DOM_ul = document.createElement(&amp;quot;ul&amp;quot;);&lt;br /&gt;
  DOM_ul.className = this.classNav;&lt;br /&gt;
  &lt;br /&gt;
  /* Loop through each tab we found */&lt;br /&gt;
  for (i=0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    t = this.tabs[i];&lt;br /&gt;
&lt;br /&gt;
    /* Get the label to use for this tab:&lt;br /&gt;
       From the title attribute on the DIV,&lt;br /&gt;
       Or from one of the this.titleElements[] elements,&lt;br /&gt;
       Or use an automatically generated number.&lt;br /&gt;
     */&lt;br /&gt;
    t.headingText = t.div.title;&lt;br /&gt;
&lt;br /&gt;
    /* Remove the title attribute to prevent a tooltip from appearing */&lt;br /&gt;
    if (this.removeTitle) { t.div.title = ''; }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
&lt;br /&gt;
      /* Title was not defined in the title of the DIV,&lt;br /&gt;
	 So try to get the title from an element within the DIV.&lt;br /&gt;
	 Go through the list of elements in this.titleElements&lt;br /&gt;
	 (typically heading elements ['h2','h3','h4'])&lt;br /&gt;
      */&lt;br /&gt;
      for (i2=0; i2&amp;lt;this.titleElements.length; i2++) {&lt;br /&gt;
	headingElement = t.div.getElementsByTagName(this.titleElements[i2])[0];&lt;br /&gt;
	if (headingElement) {&lt;br /&gt;
	  t.headingText = headingElement.innerHTML;&lt;br /&gt;
	  if (this.titleElementsStripHTML) {&lt;br /&gt;
	    t.headingText.replace(/&amp;lt;br&amp;gt;/gi,&amp;quot; &amp;quot;);&lt;br /&gt;
	    t.headingText = t.headingText.replace(/&amp;lt;[^&amp;gt;]+&amp;gt;/g,&amp;quot;&amp;quot;);&lt;br /&gt;
	  }&lt;br /&gt;
	  break;&lt;br /&gt;
	}&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
      /* Title was not found (or is blank) so automatically generate a&lt;br /&gt;
         number for the tab.&lt;br /&gt;
      */&lt;br /&gt;
      t.headingText = i + 1;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Create a list element for the tab */&lt;br /&gt;
    DOM_li = document.createElement(&amp;quot;li&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    /* Save a reference to this list item so we can later change it to&lt;br /&gt;
       the &amp;quot;active&amp;quot; class */&lt;br /&gt;
    t.li = DOM_li;&lt;br /&gt;
&lt;br /&gt;
    /* Create a link to activate the tab */&lt;br /&gt;
    DOM_a = document.createElement(&amp;quot;a&amp;quot;);&lt;br /&gt;
    DOM_a.appendChild(document.createTextNode(t.headingText));&lt;br /&gt;
    DOM_a.href = &amp;quot;javascript:void(null);&amp;quot;;&lt;br /&gt;
    DOM_a.title = t.headingText;&lt;br /&gt;
    DOM_a.onclick = this.navClick;&lt;br /&gt;
&lt;br /&gt;
    /* Add some properties to the link so we can identify which tab&lt;br /&gt;
       was clicked. Later the navClick method will need this.&lt;br /&gt;
    */&lt;br /&gt;
    DOM_a.tabber = this;&lt;br /&gt;
    DOM_a.tabberIndex = i;&lt;br /&gt;
&lt;br /&gt;
    /* Do we need to add an id to DOM_a? */&lt;br /&gt;
    if (this.addLinkId &amp;amp;&amp;amp; this.linkIdFormat) {&lt;br /&gt;
&lt;br /&gt;
      /* Determine the id name */&lt;br /&gt;
      aId = this.linkIdFormat;&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabberid&amp;gt;/gi, this.id);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberzero&amp;gt;/gi, i);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberone&amp;gt;/gi, i+1);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabtitle&amp;gt;/gi, t.headingText.replace(/[^a-zA-Z0-9\-]/gi, ''));&lt;br /&gt;
&lt;br /&gt;
      DOM_a.id = aId;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Add the link to the list element */&lt;br /&gt;
    DOM_li.appendChild(DOM_a);&lt;br /&gt;
&lt;br /&gt;
    /* Add the list element to the list */&lt;br /&gt;
    DOM_ul.appendChild(DOM_li);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Add the UL list to the beginning of the tabber div */&lt;br /&gt;
  e.insertBefore(DOM_ul, e.firstChild);&lt;br /&gt;
&lt;br /&gt;
  /* Make the tabber div &amp;quot;live&amp;quot; so different CSS can be applied */&lt;br /&gt;
  e.className = e.className.replace(this.REclassMain, this.classMainLive);&lt;br /&gt;
&lt;br /&gt;
  /* Activate the default tab, and do not call the onclick handler */&lt;br /&gt;
  this.tabShow(defaultTab);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onLoad function, call it now. */&lt;br /&gt;
  if (typeof this.onLoad == 'function') {&lt;br /&gt;
    this.onLoad({tabber:this});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClick = function(event)&lt;br /&gt;
{&lt;br /&gt;
  /* This method should only be called by the onClick event of an &amp;lt;A&amp;gt;&lt;br /&gt;
     element, in which case we will determine which tab was clicked by&lt;br /&gt;
     examining a property that we previously attached to the &amp;lt;A&amp;gt;&lt;br /&gt;
     element.&lt;br /&gt;
&lt;br /&gt;
     Since this was triggered from an onClick event, the variable&lt;br /&gt;
     &amp;quot;this&amp;quot; refers to the &amp;lt;A&amp;gt; element that triggered the onClick&lt;br /&gt;
     event (and not to the tabberObj).&lt;br /&gt;
&lt;br /&gt;
     When tabberObj was initialized, we added some extra properties&lt;br /&gt;
     to the &amp;lt;A&amp;gt; element, for the purpose of retrieving them now. Get&lt;br /&gt;
     the tabberObj object, plus the tab number that was clicked.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  rVal, /* Return value from the user onclick function */&lt;br /&gt;
  a, /* element that triggered the onclick event */&lt;br /&gt;
  self, /* the tabber object */&lt;br /&gt;
  tabberIndex, /* index of the tab that triggered the event */&lt;br /&gt;
  onClickArgs; /* args to send the onclick function */&lt;br /&gt;
&lt;br /&gt;
  a = this;&lt;br /&gt;
  if (!a.tabber) { return false; }&lt;br /&gt;
&lt;br /&gt;
  self = a.tabber;&lt;br /&gt;
  tabberIndex = a.tabberIndex;&lt;br /&gt;
&lt;br /&gt;
  /* Remove focus from the link because it looks ugly.&lt;br /&gt;
     I don't know if this is a good idea...&lt;br /&gt;
  */&lt;br /&gt;
  a.blur();&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onClick function, call it now.&lt;br /&gt;
     If the function returns false then do not continue.&lt;br /&gt;
  */&lt;br /&gt;
  if (typeof self.onClick == 'function') {&lt;br /&gt;
&lt;br /&gt;
    onClickArgs = {'tabber':self, 'index':tabberIndex, 'event':event};&lt;br /&gt;
&lt;br /&gt;
    /* IE uses a different way to access the event object */&lt;br /&gt;
    if (!event) { onClickArgs.event = window.event; }&lt;br /&gt;
&lt;br /&gt;
    rVal = self.onClick(onClickArgs);&lt;br /&gt;
    if (rVal === false) { return false; }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  self.tabShow(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return false;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHideAll = function()&lt;br /&gt;
{&lt;br /&gt;
  var i; /* counter */&lt;br /&gt;
&lt;br /&gt;
  /* Hide all tabs and make all navigation links inactive */&lt;br /&gt;
  for (i = 0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
    this.tabHide(i);&lt;br /&gt;
  }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHide = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide a single tab and make its navigation link inactive */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Hide the tab contents by adding classTabHide to the div */&lt;br /&gt;
  if (!div.className.match(this.REclassTabHide)) {&lt;br /&gt;
    div.className += ' ' + this.classTabHide;&lt;br /&gt;
  }&lt;br /&gt;
  this.navClearActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabShow = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Show the tabberIndex tab and hide all the other tabs */&lt;br /&gt;
&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide all the tabs first */&lt;br /&gt;
  this.tabHideAll();&lt;br /&gt;
&lt;br /&gt;
  /* Get the div that holds this tab */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Remove classTabHide from the div */&lt;br /&gt;
  div.className = div.className.replace(this.REclassTabHide, '');&lt;br /&gt;
&lt;br /&gt;
  /* Mark this tab navigation link as &amp;quot;active&amp;quot; */&lt;br /&gt;
  this.navSetActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onTabDisplay function, call it now. */&lt;br /&gt;
  if (typeof this.onTabDisplay == 'function') {&lt;br /&gt;
    this.onTabDisplay({'tabber':this, 'index':tabberIndex});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navSetActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that only one nav item can be active at a time.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Set classNavActive for the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = this.classNavActive;&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClearActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that one nav should always be active.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Remove classNavActive from the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = '';&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomatic(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function finds all DIV elements in the document where&lt;br /&gt;
     class=tabber.classMain, then converts them to use the tabber&lt;br /&gt;
     interface.&lt;br /&gt;
&lt;br /&gt;
     tabberArgs = an object to send to &amp;quot;new tabber()&amp;quot;&lt;br /&gt;
  */&lt;br /&gt;
  var&lt;br /&gt;
    tempObj, /* Temporary tabber object */&lt;br /&gt;
    divs, /* Array of all divs on the page */&lt;br /&gt;
    i; /* Loop index */&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  /* Create a tabber object so we can get the value of classMain */&lt;br /&gt;
  tempObj = new tabberObj(tabberArgs);&lt;br /&gt;
&lt;br /&gt;
  /* Find all DIV elements in the document that have class=tabber */&lt;br /&gt;
&lt;br /&gt;
  /* First get an array of all DIV elements and loop through them */&lt;br /&gt;
  divs = document.getElementsByTagName(&amp;quot;div&amp;quot;);&lt;br /&gt;
  for (i=0; i &amp;lt; divs.length; i++) {&lt;br /&gt;
    &lt;br /&gt;
    /* Is this DIV the correct class? */&lt;br /&gt;
    if (divs[i].className &amp;amp;&amp;amp;&lt;br /&gt;
	divs[i].className.match(tempObj.REclassMain)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Now tabify the DIV */&lt;br /&gt;
      tabberArgs.div = divs[i];&lt;br /&gt;
      divs[i].tabber = new tabberObj(tabberArgs);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  return this;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomaticOnLoad(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function adds tabberAutomatic to the window.onload event,&lt;br /&gt;
     so it will run after the document has finished loading.&lt;br /&gt;
  */&lt;br /&gt;
  var oldOnLoad;&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  oldOnLoad = window.onload;&lt;br /&gt;
  if (typeof window.onload != 'function') {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  } else {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      oldOnLoad();&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Run tabberAutomaticOnload() unless the &amp;quot;manualStartup&amp;quot; option was specified */&lt;br /&gt;
&lt;br /&gt;
if (typeof tabberOptions == 'undefined') {&lt;br /&gt;
&lt;br /&gt;
    tabberAutomaticOnLoad();&lt;br /&gt;
&lt;br /&gt;
} else {&lt;br /&gt;
&lt;br /&gt;
  if (!tabberOptions['manualStartup']) {&lt;br /&gt;
    tabberAutomaticOnLoad(tabberOptions);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Slideshow con pulsanti avanti e indietro in javascript */&lt;br /&gt;
(function() {&lt;br /&gt;
	&lt;br /&gt;
	function Slideshow( element ) {&lt;br /&gt;
		this.el = document.querySelector( element );&lt;br /&gt;
		this.init();&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	Slideshow.prototype = {&lt;br /&gt;
		init: function() {&lt;br /&gt;
			this.wrapper = this.el.querySelector( &amp;quot;.slider-wrapper&amp;quot; );&lt;br /&gt;
			this.slides = this.el.querySelectorAll( &amp;quot;.slide&amp;quot; );&lt;br /&gt;
			this.previous = this.el.querySelector( &amp;quot;.slider-previous&amp;quot; );&lt;br /&gt;
			this.next = this.el.querySelector( &amp;quot;.slider-next&amp;quot; );&lt;br /&gt;
			this.index = 0;&lt;br /&gt;
			this.total = this.slides.length;&lt;br /&gt;
			&lt;br /&gt;
			this.actions();	&lt;br /&gt;
		},&lt;br /&gt;
		_slideTo: function( slide ) {&lt;br /&gt;
			var currentSlide = this.slides[slide];&lt;br /&gt;
			currentSlide.style.display=&amp;quot;block&amp;quot;;&lt;br /&gt;
			&lt;br /&gt;
			for( var i = 0; i &amp;lt; this.slides.length; i++ ) {&lt;br /&gt;
				var slide = this.slides[i];&lt;br /&gt;
				if( slide !== currentSlide ) {&lt;br /&gt;
					slide.style.display=&amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		actions: function() {&lt;br /&gt;
			var self = this;&lt;br /&gt;
			self.next.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index++;&lt;br /&gt;
				self.previous.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == self.total - 1 ) {&lt;br /&gt;
					self.index = self.total - 1;&lt;br /&gt;
					self.next.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				if (self.index &amp;gt; self.total) {self.index = self.total}&lt;br /&gt;
				if (self.index &amp;lt; 1) {self.index = 1}&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
			&lt;br /&gt;
			self.previous.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index--;&lt;br /&gt;
				self.next.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == 0 ) {&lt;br /&gt;
					self.index = 0;&lt;br /&gt;
					self.previous.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
	};&lt;br /&gt;
	document.addEventListener( &amp;quot;DOMContentLoaded&amp;quot;, function() {&lt;br /&gt;
		&lt;br /&gt;
		var slider = new Slideshow( &amp;quot;#main-slider&amp;quot; );&lt;br /&gt;
	});&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
/* ******************************************** RESPONSIVE WIKI IN JS ****************************************** */&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
&lt;br /&gt;
/* Move #p-Pag_Importanti out of globalWrapper and put in the body before the #p-Community*/&lt;br /&gt;
$(&amp;quot;#p-Pag_Importanti&amp;quot;).insertBefore(&amp;quot;#p-Community&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #p-navigation out of globalWrapper and put in the body before the #p-Pag_Importanti*/&lt;br /&gt;
$(&amp;quot;#p-navigation&amp;quot;).insertBefore(&amp;quot;#p-Pag_Importanti&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #footer after #content for the best view of it */&lt;br /&gt;
$(&amp;quot;#footer&amp;quot;).insertAfter(&amp;quot;#content&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;#f-list&amp;quot;).insertBefore(&amp;quot;#f-copyrightico&amp;quot;);&lt;br /&gt;
var img = document.getElementById(&amp;quot;f-copyrightico&amp;quot;).firstChild;&lt;br /&gt;
img.setAttribute(&amp;quot;src&amp;quot;, &amp;quot;https://board.it.metin2.gameforge.com/wcf/images/metin2/footer_sprite.png&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;width&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;height&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/** Aggiungere il footer al content: chiusuraPagina alla skin **/&lt;br /&gt;
$('div#content').append( &amp;quot;&amp;lt;div class='content-footer'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/** Aggiungo i tre pulsanti in alto a sinistra della barra utenti **/&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='regolamento'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='caricaFile'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='comeFunziona'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/* Aggiunta delle icone per la versione responsive */&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='navigazione'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='p-importanti'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='community'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='tools'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='lang'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
// media query event handler&lt;br /&gt;
if (matchMedia) {&lt;br /&gt;
  var mq = window.matchMedia(&amp;quot;(max-width: 800px)&amp;quot;);&lt;br /&gt;
  mq.addListener(WidthChange);&lt;br /&gt;
  WidthChange(mq);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// media query change&lt;br /&gt;
function WidthChange(mq) {&lt;br /&gt;
  if (mq.matches) {&lt;br /&gt;
    // window width is less than 800px&lt;br /&gt;
    /* Responsive Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-navigation').hide();&lt;br /&gt;
	$('#p-Pag_Importanti').hide();&lt;br /&gt;
	$('#p-Community').hide();&lt;br /&gt;
	$('#p-tb').hide();&lt;br /&gt;
	$('#p-lang').hide();&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal h5').click(function() {&lt;br /&gt;
		 $('#p-personal ul').slideToggle();&lt;br /&gt;
		 $('p-personal h5').toggleClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('p-personal').toggleClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .navigazione').click(function() {&lt;br /&gt;
		 $('#p-navigation').slideToggle();&lt;br /&gt;
		 $('#p-personal .navigazione').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .p-importanti').click(function() {&lt;br /&gt;
		 $('#p-Pag_Importanti').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-importanti').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Pag_Importanti').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .community').click(function() {&lt;br /&gt;
		 $('#p-Community').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-community').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Community').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .tools').click(function() {&lt;br /&gt;
		 $('#p-tb').slideToggle();&lt;br /&gt;
		 $('#p-personal .tools').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-tb').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .lang').click(function() {&lt;br /&gt;
		 $('#p-lang').slideToggle();&lt;br /&gt;
		 $('#p-personal .lang').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-lang').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
  } else {&lt;br /&gt;
    // window width is at least 800px&lt;br /&gt;
    /* Default Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-personal .regolamento').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Regolamento&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .caricaFile').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Speciale:Carica&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .comeFunziona').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Aiuto:Metin2Wiki&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
$('#p-personal ul').show();&lt;br /&gt;
	$('#p-navigation').show();&lt;br /&gt;
	$('#p-Pag_Importanti').show();&lt;br /&gt;
	$('#p-Community').show();&lt;br /&gt;
	$('#p-tb').show();&lt;br /&gt;
	$('#p-lang').show();&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Schermo Iniziale con dimensione &amp;gt; 800 */&lt;br /&gt;
if ($(window).width() &amp;gt; 800) {&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
else {&lt;br /&gt;
   document.getElementsByTagName('head')[0].appendChild(theme);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
* rwdImageMaps jQuery plugin v1.6&lt;br /&gt;
*&lt;br /&gt;
* Allows image maps to be used in a responsive design by recalculating the area coordinates to match the actual image size on load and window.resize&lt;br /&gt;
*&lt;br /&gt;
* Copyright (c) 2016 Matt Stow&lt;br /&gt;
* https://github.com/stowball/jQuery-rwdImageMaps&lt;br /&gt;
* http://mattstow.com&lt;br /&gt;
* Licensed under the MIT license&lt;br /&gt;
*/&lt;br /&gt;
;(function($) {&lt;br /&gt;
	$.fn.rwdImageMaps = function() {&lt;br /&gt;
		var $img = this;&lt;br /&gt;
&lt;br /&gt;
		var rwdImageMap = function() {&lt;br /&gt;
			$img.each(function() {&lt;br /&gt;
				if (typeof($(this).attr('usemap')) == 'undefined')&lt;br /&gt;
					return;&lt;br /&gt;
&lt;br /&gt;
				var that = this,&lt;br /&gt;
					$that = $(that);&lt;br /&gt;
&lt;br /&gt;
				// Since WebKit doesn't know the height until after the image has loaded, perform everything in an onload copy&lt;br /&gt;
				$('&amp;lt;img /&amp;gt;').on('load', function() {&lt;br /&gt;
					var attrW = 'width',&lt;br /&gt;
						attrH = 'height',&lt;br /&gt;
						w = $that.attr(attrW),&lt;br /&gt;
						h = $that.attr(attrH);&lt;br /&gt;
&lt;br /&gt;
					if (!w || !h) {&lt;br /&gt;
						var temp = new Image();&lt;br /&gt;
						temp.src = $that.attr('src');&lt;br /&gt;
						if (!w)&lt;br /&gt;
							w = temp.width;&lt;br /&gt;
						if (!h)&lt;br /&gt;
							h = temp.height;&lt;br /&gt;
					}&lt;br /&gt;
&lt;br /&gt;
					var wPercent = $that.width()/100,&lt;br /&gt;
						hPercent = $that.height()/100,&lt;br /&gt;
						map = $that.attr('usemap').replace('#', ''),&lt;br /&gt;
						c = 'coords';&lt;br /&gt;
&lt;br /&gt;
					$('map[name=&amp;quot;' + map + '&amp;quot;]').find('area').each(function() {&lt;br /&gt;
						var $this = $(this);&lt;br /&gt;
						if (!$this.data(c))&lt;br /&gt;
							$this.data(c, $this.attr(c));&lt;br /&gt;
&lt;br /&gt;
						var coords = $this.data(c).split(','),&lt;br /&gt;
							coordsPercent = new Array(coords.length);&lt;br /&gt;
&lt;br /&gt;
						for (var i = 0; i &amp;lt; coordsPercent.length; ++i) {&lt;br /&gt;
							if (i % 2 === 0)&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/w)*100)*wPercent);&lt;br /&gt;
							else&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/h)*100)*hPercent);&lt;br /&gt;
						}&lt;br /&gt;
						$this.attr(c, coordsPercent.toString());&lt;br /&gt;
					});&lt;br /&gt;
				}).attr('src', $that.attr('src'));&lt;br /&gt;
			});&lt;br /&gt;
		};&lt;br /&gt;
		$(window).resize(rwdImageMap).trigger('resize');&lt;br /&gt;
&lt;br /&gt;
		return this;&lt;br /&gt;
	};&lt;br /&gt;
})(jQuery);&lt;br /&gt;
&lt;br /&gt;
$(document).ready(function(e) {&lt;br /&gt;
    $('img[usemap]').rwdImageMaps();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
// Modal windows in javascript&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.trigger&amp;quot;).on(&amp;quot;click&amp;quot;, function() {&lt;br /&gt;
    var modal = $(this).data(&amp;quot;modal&amp;quot;);&lt;br /&gt;
    $(modal).toggle();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.modal&amp;quot;).on(&amp;quot;click&amp;quot;, function(e) {&lt;br /&gt;
    var className = e.target.className;&lt;br /&gt;
    if(className === &amp;quot;modal&amp;quot; || className === &amp;quot;close-button&amp;quot;){&lt;br /&gt;
        $(this).closest(&amp;quot;.modal&amp;quot;).toggle();&lt;br /&gt;
    }&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
    var req = new XMLHttpRequest();&lt;br /&gt;
    req.addEventListener('load', function (ev) {&lt;br /&gt;
        if (this.status &amp;gt;= 200 &amp;amp;&amp;amp; this.status &amp;lt; 300) {&lt;br /&gt;
            var data = JSON.parse(this.responseText);&lt;br /&gt;
            if (data.hasOwnProperty('version')) {&lt;br /&gt;
                var gdpr = document.createElement(&amp;quot;script&amp;quot;);&lt;br /&gt;
                gdpr.src = &amp;quot;https://s3-static.geo.gfsrv.net/cookiebanner/&amp;quot; + data.version + &amp;quot;/cookie.min.js&amp;quot;;&lt;br /&gt;
                document.head.appendChild(gdpr);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    });&lt;br /&gt;
    req.open('GET', &amp;quot;https://s3-static.geo.gfsrv.net/cookiebanner/version.json&amp;quot;);&lt;br /&gt;
    req.send();&lt;br /&gt;
})();&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=111144</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=111144"/>
		<updated>2018-08-14T08:21:50Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Owned Comkra (discussione)! Ripristinata la versione precedente di Olthir.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* ################################################ JS ############################################################ */&lt;br /&gt;
/* ################# Metin 2 Wiki Theme Responsive and Default made by Olthir: olthir@metin2.it ################### */&lt;br /&gt;
/* ################################################################################################################ */&lt;br /&gt;
&lt;br /&gt;
/* For a responsive Wiki we need to add the viewport meta tag to the head of the page */&lt;br /&gt;
var viewPortTag=document.createElement('meta');&lt;br /&gt;
viewPortTag.id=&amp;quot;viewport&amp;quot;;&lt;br /&gt;
viewPortTag.name = &amp;quot;viewport&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/* user-scalable=no forbid to users to zoom in and out to the page, and only scroll it. */&lt;br /&gt;
viewPortTag.content = &amp;quot;width=device-width; initial-scale=1.0; user-scalable=no&amp;quot;;&lt;br /&gt;
document.getElementsByTagName('head')[0].appendChild(viewPortTag);&lt;br /&gt;
&lt;br /&gt;
var theme=document.createElement('meta');&lt;br /&gt;
theme.id=&amp;quot;theme&amp;quot;;&lt;br /&gt;
theme.name=&amp;quot;theme-color&amp;quot;;&lt;br /&gt;
theme.content=&amp;quot;#1f0e02&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/** Collapsible tables *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  Description: Allows tables to be collapsed, showing only the header. See&lt;br /&gt;
 *                         http://www.mediawiki.org/wiki/Manual:Collapsible_tables.&lt;br /&gt;
 *  Maintainers: [[en:User:R. Koot]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var autoCollapse = 2;&lt;br /&gt;
var collapseCaption = 'Nascondi';&lt;br /&gt;
var expandCaption = 'Mostra';&lt;br /&gt;
 &lt;br /&gt;
function collapseTable( tableIndex ) {&lt;br /&gt;
        var Button = document.getElementById( 'collapseButton' + tableIndex );&lt;br /&gt;
        var Table = document.getElementById( 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
        if ( !Table || !Button ) {&lt;br /&gt;
                return false;&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        var Rows = Table.rows;&lt;br /&gt;
 &lt;br /&gt;
        if ( Button.firstChild.data == collapseCaption ) {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = 'none';&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = expandCaption;&lt;br /&gt;
        } else {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = Rows[0].style.display;&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = collapseCaption;&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
function createCollapseButtons() {&lt;br /&gt;
        var tableIndex = 0;&lt;br /&gt;
        var NavigationBoxes = new Object();&lt;br /&gt;
        var Tables = document.getElementsByTagName( 'table' );&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0; i &amp;lt; Tables.length; i++ ) {&lt;br /&gt;
                if ( hasClass( Tables[i], 'collapsible' ) ) {&lt;br /&gt;
 &lt;br /&gt;
                        /* only add button and increment count if there is a header row to work with */&lt;br /&gt;
                        var HeaderRow = Tables[i].getElementsByTagName( 'tr' )[0];&lt;br /&gt;
                        if ( !HeaderRow ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
                        var Header = HeaderRow.getElementsByTagName( 'th' )[0];&lt;br /&gt;
                        if ( !Header ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
 &lt;br /&gt;
                        NavigationBoxes[tableIndex] = Tables[i];&lt;br /&gt;
                        Tables[i].setAttribute( 'id', 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
                        var Button = document.createElement( 'span' );&lt;br /&gt;
                        var ButtonLink = document.createElement( 'a' );&lt;br /&gt;
                        var ButtonText = document.createTextNode( collapseCaption );&lt;br /&gt;
 &lt;br /&gt;
                        Button.className = 'collapseButton'; // Styles are declared in [[MediaWiki:Common.css]]&lt;br /&gt;
 &lt;br /&gt;
                        ButtonLink.style.color = Header.style.color;&lt;br /&gt;
                        ButtonLink.setAttribute( 'id', 'collapseButton' + tableIndex );&lt;br /&gt;
                        ButtonLink.setAttribute( 'href', &amp;quot;javascript:collapseTable(&amp;quot; + tableIndex + &amp;quot;);&amp;quot; );&lt;br /&gt;
                        ButtonLink.appendChild( ButtonText );&lt;br /&gt;
 &lt;br /&gt;
                        Button.appendChild( document.createTextNode( '[' ) );&lt;br /&gt;
                        Button.appendChild( ButtonLink );&lt;br /&gt;
                        Button.appendChild( document.createTextNode( ']' ) );&lt;br /&gt;
 &lt;br /&gt;
                        Header.insertBefore( Button, Header.childNodes[0] );&lt;br /&gt;
                        tableIndex++;&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0;  i &amp;lt; tableIndex; i++ ) {&lt;br /&gt;
                if ( hasClass( NavigationBoxes[i], 'collapsed' ) || ( tableIndex &amp;gt;= autoCollapse &amp;amp;&amp;amp; hasClass( NavigationBoxes[i], 'autocollapse' ) ) ) {&lt;br /&gt;
                        collapseTable( i );&lt;br /&gt;
                } else if ( hasClass( NavigationBoxes[i], 'innercollapse' ) ) {&lt;br /&gt;
                        var element = NavigationBoxes[i];&lt;br /&gt;
                        while ( element = element.parentNode ) {&lt;br /&gt;
                                if ( hasClass( element, 'outercollapse' ) ) {&lt;br /&gt;
                                        collapseTable( i );&lt;br /&gt;
                                        break;&lt;br /&gt;
                                }&lt;br /&gt;
                        }&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
addOnloadHook( createCollapseButtons );&lt;br /&gt;
 &lt;br /&gt;
/** Test if an element has a certain class **************************************&lt;br /&gt;
 *&lt;br /&gt;
 * Description: Uses regular expressions and caching for better performance.&lt;br /&gt;
 * Maintainers: [[User:Mike Dillon]], [[User:R. Koot]], [[User:SG]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var hasClass = ( function() {&lt;br /&gt;
        var reCache = {};&lt;br /&gt;
        return function( element, className ) {&lt;br /&gt;
                return ( reCache[className] ? reCache[className] : ( reCache[className] = new RegExp( &amp;quot;(?:\\s|^)&amp;quot; + className + &amp;quot;(?:\\s|$)&amp;quot; ) ) ).test( element.className );&lt;br /&gt;
        };&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/** *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  &lt;br /&gt;
 * Tabber&lt;br /&gt;
 * &lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
function tabberObj(argsObj)&lt;br /&gt;
{&lt;br /&gt;
  var arg; /* name of an argument to override */&lt;br /&gt;
&lt;br /&gt;
  /* Element for the main tabber div. If you supply this in argsObj,&lt;br /&gt;
     then the init() method will be called.&lt;br /&gt;
  */&lt;br /&gt;
  this.div = null;&lt;br /&gt;
&lt;br /&gt;
  /* Class of the main tabber div */&lt;br /&gt;
  this.classMain = &amp;quot;tabber&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Rename classMain to classMainLive after tabifying&lt;br /&gt;
     (so a different style can be applied)&lt;br /&gt;
  */&lt;br /&gt;
  this.classMainLive = &amp;quot;tabberlive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class of each DIV that contains a tab */&lt;br /&gt;
  this.classTab = &amp;quot;tabbertab&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to indicate which tab should be active on startup */&lt;br /&gt;
  this.classTabDefault = &amp;quot;tabbertabdefault&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class for the navigation UL */&lt;br /&gt;
  this.classNav = &amp;quot;tabbernav&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* When a tab is to be hidden, instead of setting display='none', we&lt;br /&gt;
     set the class of the div to classTabHide. In your screen&lt;br /&gt;
     stylesheet you should set classTabHide to display:none.  In your&lt;br /&gt;
     print stylesheet you should set display:block to ensure that all&lt;br /&gt;
     the information is printed.&lt;br /&gt;
  */&lt;br /&gt;
  this.classTabHide = &amp;quot;tabbertabhide&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to set the navigation LI when the tab is active, so you can&lt;br /&gt;
     use a different style on the active tab.&lt;br /&gt;
  */&lt;br /&gt;
  this.classNavActive = &amp;quot;tabberactive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Elements that might contain the title for the tab, only used if a&lt;br /&gt;
     title is not specified in the TITLE attribute of DIV classTab.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElements = ['h2','h3','h4','h5','h6'];&lt;br /&gt;
&lt;br /&gt;
  /* Should we strip out the HTML from the innerHTML of the title elements?&lt;br /&gt;
     This should usually be true.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElementsStripHTML = true;&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified the tab names using a TITLE attribute on&lt;br /&gt;
     the DIV, then the browser will display a tooltip whenever the&lt;br /&gt;
     mouse is over the DIV. To prevent this tooltip, we can remove the&lt;br /&gt;
     TITLE attribute after getting the tab name.&lt;br /&gt;
  */&lt;br /&gt;
  this.removeTitle = true;&lt;br /&gt;
&lt;br /&gt;
  /* If you want to add an id to each link set this to true */&lt;br /&gt;
  this.addLinkId = false;&lt;br /&gt;
&lt;br /&gt;
  /* If addIds==true, then you can set a format for the ids.&lt;br /&gt;
     &amp;lt;tabberid&amp;gt; will be replaced with the id of the main tabber div.&lt;br /&gt;
     &amp;lt;tabnumberzero&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at zero)&lt;br /&gt;
     &amp;lt;tabnumberone&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at one)&lt;br /&gt;
     &amp;lt;tabtitle&amp;gt; will be replaced by the tab title&lt;br /&gt;
       (with all non-alphanumeric characters removed)&lt;br /&gt;
   */&lt;br /&gt;
  this.linkIdFormat = '&amp;lt;tabberid&amp;gt;nav&amp;lt;tabnumberone&amp;gt;';&lt;br /&gt;
&lt;br /&gt;
  /* You can override the defaults listed above by passing in an object:&lt;br /&gt;
     var mytab = new tabber({property:value,property:value});&lt;br /&gt;
  */&lt;br /&gt;
  for (arg in argsObj) { this[arg] = argsObj[arg]; }&lt;br /&gt;
&lt;br /&gt;
  /* Create regular expressions for the class names; Note: if you&lt;br /&gt;
     change the class names after a new object is created you must&lt;br /&gt;
     also change these regular expressions.&lt;br /&gt;
  */&lt;br /&gt;
  this.REclassMain = new RegExp('\\b' + this.classMain + '\\b', 'gi');&lt;br /&gt;
  this.REclassMainLive = new RegExp('\\b' + this.classMainLive + '\\b', 'gi');&lt;br /&gt;
  this.REclassTab = new RegExp('\\b' + this.classTab + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabDefault = new RegExp('\\b' + this.classTabDefault + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabHide = new RegExp('\\b' + this.classTabHide + '\\b', 'gi');&lt;br /&gt;
&lt;br /&gt;
  /* Array of objects holding info about each tab */&lt;br /&gt;
  this.tabs = new Array();&lt;br /&gt;
&lt;br /&gt;
  /* If the main tabber div was specified, call init() now */&lt;br /&gt;
  if (this.div) {&lt;br /&gt;
&lt;br /&gt;
    this.init(this.div);&lt;br /&gt;
&lt;br /&gt;
    /* We don't need the main div anymore, and to prevent a memory leak&lt;br /&gt;
       in IE, we must remove the circular reference between the div&lt;br /&gt;
       and the tabber object. */&lt;br /&gt;
    this.div = null;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*--------------------------------------------------&lt;br /&gt;
  Methods for tabberObj&lt;br /&gt;
  --------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.init = function(e)&lt;br /&gt;
{&lt;br /&gt;
  /* Set up the tabber interface.&lt;br /&gt;
&lt;br /&gt;
     e = element (the main containing div)&lt;br /&gt;
&lt;br /&gt;
     Example:&lt;br /&gt;
     init(document.getElementById('mytabberdiv'))&lt;br /&gt;
   */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  childNodes, /* child nodes of the tabber div */&lt;br /&gt;
  i, i2, /* loop indices */&lt;br /&gt;
  t, /* object to store info about a single tab */&lt;br /&gt;
  defaultTab=0, /* which tab to select by default */&lt;br /&gt;
  DOM_ul, /* tabbernav list */&lt;br /&gt;
  DOM_li, /* tabbernav list item */&lt;br /&gt;
  DOM_a, /* tabbernav link */&lt;br /&gt;
  aId, /* A unique id for DOM_a */&lt;br /&gt;
  headingElement; /* searching for text to use in the tab */&lt;br /&gt;
&lt;br /&gt;
  /* Verify that the browser supports DOM scripting */&lt;br /&gt;
  if (!document.getElementsByTagName) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* If the main DIV has an ID then save it. */&lt;br /&gt;
  if (e.id) {&lt;br /&gt;
    this.id = e.id;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Clear the tabs array (but it should normally be empty) */&lt;br /&gt;
  this.tabs.length = 0;&lt;br /&gt;
&lt;br /&gt;
  /* Loop through an array of all the child nodes within our tabber element. */&lt;br /&gt;
  childNodes = e.childNodes;&lt;br /&gt;
  for(i=0; i &amp;lt; childNodes.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    /* Find the nodes where class=&amp;quot;tabbertab&amp;quot; */&lt;br /&gt;
    if(childNodes[i].className &amp;amp;&amp;amp;&lt;br /&gt;
       childNodes[i].className.match(this.REclassTab)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Create a new object to save info about this tab */&lt;br /&gt;
      t = new Object();&lt;br /&gt;
      &lt;br /&gt;
      /* Save a pointer to the div for this tab */&lt;br /&gt;
      t.div = childNodes[i];&lt;br /&gt;
      &lt;br /&gt;
      /* Add the new object to the array of tabs */&lt;br /&gt;
      this.tabs[this.tabs.length] = t;&lt;br /&gt;
&lt;br /&gt;
      /* If the class name contains classTabDefault,&lt;br /&gt;
	 then select this tab by default.&lt;br /&gt;
      */&lt;br /&gt;
      if (childNodes[i].className.match(this.REclassTabDefault)) {&lt;br /&gt;
	defaultTab = this.tabs.length-1;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Create a new UL list to hold the tab headings */&lt;br /&gt;
  DOM_ul = document.createElement(&amp;quot;ul&amp;quot;);&lt;br /&gt;
  DOM_ul.className = this.classNav;&lt;br /&gt;
  &lt;br /&gt;
  /* Loop through each tab we found */&lt;br /&gt;
  for (i=0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    t = this.tabs[i];&lt;br /&gt;
&lt;br /&gt;
    /* Get the label to use for this tab:&lt;br /&gt;
       From the title attribute on the DIV,&lt;br /&gt;
       Or from one of the this.titleElements[] elements,&lt;br /&gt;
       Or use an automatically generated number.&lt;br /&gt;
     */&lt;br /&gt;
    t.headingText = t.div.title;&lt;br /&gt;
&lt;br /&gt;
    /* Remove the title attribute to prevent a tooltip from appearing */&lt;br /&gt;
    if (this.removeTitle) { t.div.title = ''; }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
&lt;br /&gt;
      /* Title was not defined in the title of the DIV,&lt;br /&gt;
	 So try to get the title from an element within the DIV.&lt;br /&gt;
	 Go through the list of elements in this.titleElements&lt;br /&gt;
	 (typically heading elements ['h2','h3','h4'])&lt;br /&gt;
      */&lt;br /&gt;
      for (i2=0; i2&amp;lt;this.titleElements.length; i2++) {&lt;br /&gt;
	headingElement = t.div.getElementsByTagName(this.titleElements[i2])[0];&lt;br /&gt;
	if (headingElement) {&lt;br /&gt;
	  t.headingText = headingElement.innerHTML;&lt;br /&gt;
	  if (this.titleElementsStripHTML) {&lt;br /&gt;
	    t.headingText.replace(/&amp;lt;br&amp;gt;/gi,&amp;quot; &amp;quot;);&lt;br /&gt;
	    t.headingText = t.headingText.replace(/&amp;lt;[^&amp;gt;]+&amp;gt;/g,&amp;quot;&amp;quot;);&lt;br /&gt;
	  }&lt;br /&gt;
	  break;&lt;br /&gt;
	}&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
      /* Title was not found (or is blank) so automatically generate a&lt;br /&gt;
         number for the tab.&lt;br /&gt;
      */&lt;br /&gt;
      t.headingText = i + 1;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Create a list element for the tab */&lt;br /&gt;
    DOM_li = document.createElement(&amp;quot;li&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    /* Save a reference to this list item so we can later change it to&lt;br /&gt;
       the &amp;quot;active&amp;quot; class */&lt;br /&gt;
    t.li = DOM_li;&lt;br /&gt;
&lt;br /&gt;
    /* Create a link to activate the tab */&lt;br /&gt;
    DOM_a = document.createElement(&amp;quot;a&amp;quot;);&lt;br /&gt;
    DOM_a.appendChild(document.createTextNode(t.headingText));&lt;br /&gt;
    DOM_a.href = &amp;quot;javascript:void(null);&amp;quot;;&lt;br /&gt;
    DOM_a.title = t.headingText;&lt;br /&gt;
    DOM_a.onclick = this.navClick;&lt;br /&gt;
&lt;br /&gt;
    /* Add some properties to the link so we can identify which tab&lt;br /&gt;
       was clicked. Later the navClick method will need this.&lt;br /&gt;
    */&lt;br /&gt;
    DOM_a.tabber = this;&lt;br /&gt;
    DOM_a.tabberIndex = i;&lt;br /&gt;
&lt;br /&gt;
    /* Do we need to add an id to DOM_a? */&lt;br /&gt;
    if (this.addLinkId &amp;amp;&amp;amp; this.linkIdFormat) {&lt;br /&gt;
&lt;br /&gt;
      /* Determine the id name */&lt;br /&gt;
      aId = this.linkIdFormat;&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabberid&amp;gt;/gi, this.id);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberzero&amp;gt;/gi, i);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberone&amp;gt;/gi, i+1);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabtitle&amp;gt;/gi, t.headingText.replace(/[^a-zA-Z0-9\-]/gi, ''));&lt;br /&gt;
&lt;br /&gt;
      DOM_a.id = aId;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Add the link to the list element */&lt;br /&gt;
    DOM_li.appendChild(DOM_a);&lt;br /&gt;
&lt;br /&gt;
    /* Add the list element to the list */&lt;br /&gt;
    DOM_ul.appendChild(DOM_li);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Add the UL list to the beginning of the tabber div */&lt;br /&gt;
  e.insertBefore(DOM_ul, e.firstChild);&lt;br /&gt;
&lt;br /&gt;
  /* Make the tabber div &amp;quot;live&amp;quot; so different CSS can be applied */&lt;br /&gt;
  e.className = e.className.replace(this.REclassMain, this.classMainLive);&lt;br /&gt;
&lt;br /&gt;
  /* Activate the default tab, and do not call the onclick handler */&lt;br /&gt;
  this.tabShow(defaultTab);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onLoad function, call it now. */&lt;br /&gt;
  if (typeof this.onLoad == 'function') {&lt;br /&gt;
    this.onLoad({tabber:this});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClick = function(event)&lt;br /&gt;
{&lt;br /&gt;
  /* This method should only be called by the onClick event of an &amp;lt;A&amp;gt;&lt;br /&gt;
     element, in which case we will determine which tab was clicked by&lt;br /&gt;
     examining a property that we previously attached to the &amp;lt;A&amp;gt;&lt;br /&gt;
     element.&lt;br /&gt;
&lt;br /&gt;
     Since this was triggered from an onClick event, the variable&lt;br /&gt;
     &amp;quot;this&amp;quot; refers to the &amp;lt;A&amp;gt; element that triggered the onClick&lt;br /&gt;
     event (and not to the tabberObj).&lt;br /&gt;
&lt;br /&gt;
     When tabberObj was initialized, we added some extra properties&lt;br /&gt;
     to the &amp;lt;A&amp;gt; element, for the purpose of retrieving them now. Get&lt;br /&gt;
     the tabberObj object, plus the tab number that was clicked.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  rVal, /* Return value from the user onclick function */&lt;br /&gt;
  a, /* element that triggered the onclick event */&lt;br /&gt;
  self, /* the tabber object */&lt;br /&gt;
  tabberIndex, /* index of the tab that triggered the event */&lt;br /&gt;
  onClickArgs; /* args to send the onclick function */&lt;br /&gt;
&lt;br /&gt;
  a = this;&lt;br /&gt;
  if (!a.tabber) { return false; }&lt;br /&gt;
&lt;br /&gt;
  self = a.tabber;&lt;br /&gt;
  tabberIndex = a.tabberIndex;&lt;br /&gt;
&lt;br /&gt;
  /* Remove focus from the link because it looks ugly.&lt;br /&gt;
     I don't know if this is a good idea...&lt;br /&gt;
  */&lt;br /&gt;
  a.blur();&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onClick function, call it now.&lt;br /&gt;
     If the function returns false then do not continue.&lt;br /&gt;
  */&lt;br /&gt;
  if (typeof self.onClick == 'function') {&lt;br /&gt;
&lt;br /&gt;
    onClickArgs = {'tabber':self, 'index':tabberIndex, 'event':event};&lt;br /&gt;
&lt;br /&gt;
    /* IE uses a different way to access the event object */&lt;br /&gt;
    if (!event) { onClickArgs.event = window.event; }&lt;br /&gt;
&lt;br /&gt;
    rVal = self.onClick(onClickArgs);&lt;br /&gt;
    if (rVal === false) { return false; }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  self.tabShow(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return false;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHideAll = function()&lt;br /&gt;
{&lt;br /&gt;
  var i; /* counter */&lt;br /&gt;
&lt;br /&gt;
  /* Hide all tabs and make all navigation links inactive */&lt;br /&gt;
  for (i = 0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
    this.tabHide(i);&lt;br /&gt;
  }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHide = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide a single tab and make its navigation link inactive */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Hide the tab contents by adding classTabHide to the div */&lt;br /&gt;
  if (!div.className.match(this.REclassTabHide)) {&lt;br /&gt;
    div.className += ' ' + this.classTabHide;&lt;br /&gt;
  }&lt;br /&gt;
  this.navClearActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabShow = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Show the tabberIndex tab and hide all the other tabs */&lt;br /&gt;
&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide all the tabs first */&lt;br /&gt;
  this.tabHideAll();&lt;br /&gt;
&lt;br /&gt;
  /* Get the div that holds this tab */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Remove classTabHide from the div */&lt;br /&gt;
  div.className = div.className.replace(this.REclassTabHide, '');&lt;br /&gt;
&lt;br /&gt;
  /* Mark this tab navigation link as &amp;quot;active&amp;quot; */&lt;br /&gt;
  this.navSetActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onTabDisplay function, call it now. */&lt;br /&gt;
  if (typeof this.onTabDisplay == 'function') {&lt;br /&gt;
    this.onTabDisplay({'tabber':this, 'index':tabberIndex});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navSetActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that only one nav item can be active at a time.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Set classNavActive for the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = this.classNavActive;&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClearActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that one nav should always be active.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Remove classNavActive from the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = '';&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomatic(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function finds all DIV elements in the document where&lt;br /&gt;
     class=tabber.classMain, then converts them to use the tabber&lt;br /&gt;
     interface.&lt;br /&gt;
&lt;br /&gt;
     tabberArgs = an object to send to &amp;quot;new tabber()&amp;quot;&lt;br /&gt;
  */&lt;br /&gt;
  var&lt;br /&gt;
    tempObj, /* Temporary tabber object */&lt;br /&gt;
    divs, /* Array of all divs on the page */&lt;br /&gt;
    i; /* Loop index */&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  /* Create a tabber object so we can get the value of classMain */&lt;br /&gt;
  tempObj = new tabberObj(tabberArgs);&lt;br /&gt;
&lt;br /&gt;
  /* Find all DIV elements in the document that have class=tabber */&lt;br /&gt;
&lt;br /&gt;
  /* First get an array of all DIV elements and loop through them */&lt;br /&gt;
  divs = document.getElementsByTagName(&amp;quot;div&amp;quot;);&lt;br /&gt;
  for (i=0; i &amp;lt; divs.length; i++) {&lt;br /&gt;
    &lt;br /&gt;
    /* Is this DIV the correct class? */&lt;br /&gt;
    if (divs[i].className &amp;amp;&amp;amp;&lt;br /&gt;
	divs[i].className.match(tempObj.REclassMain)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Now tabify the DIV */&lt;br /&gt;
      tabberArgs.div = divs[i];&lt;br /&gt;
      divs[i].tabber = new tabberObj(tabberArgs);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  return this;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomaticOnLoad(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function adds tabberAutomatic to the window.onload event,&lt;br /&gt;
     so it will run after the document has finished loading.&lt;br /&gt;
  */&lt;br /&gt;
  var oldOnLoad;&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  oldOnLoad = window.onload;&lt;br /&gt;
  if (typeof window.onload != 'function') {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  } else {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      oldOnLoad();&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Run tabberAutomaticOnload() unless the &amp;quot;manualStartup&amp;quot; option was specified */&lt;br /&gt;
&lt;br /&gt;
if (typeof tabberOptions == 'undefined') {&lt;br /&gt;
&lt;br /&gt;
    tabberAutomaticOnLoad();&lt;br /&gt;
&lt;br /&gt;
} else {&lt;br /&gt;
&lt;br /&gt;
  if (!tabberOptions['manualStartup']) {&lt;br /&gt;
    tabberAutomaticOnLoad(tabberOptions);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Slideshow con pulsanti avanti e indietro in javascript */&lt;br /&gt;
(function() {&lt;br /&gt;
	&lt;br /&gt;
	function Slideshow( element ) {&lt;br /&gt;
		this.el = document.querySelector( element );&lt;br /&gt;
		this.init();&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	Slideshow.prototype = {&lt;br /&gt;
		init: function() {&lt;br /&gt;
			this.wrapper = this.el.querySelector( &amp;quot;.slider-wrapper&amp;quot; );&lt;br /&gt;
			this.slides = this.el.querySelectorAll( &amp;quot;.slide&amp;quot; );&lt;br /&gt;
			this.previous = this.el.querySelector( &amp;quot;.slider-previous&amp;quot; );&lt;br /&gt;
			this.next = this.el.querySelector( &amp;quot;.slider-next&amp;quot; );&lt;br /&gt;
			this.index = 0;&lt;br /&gt;
			this.total = this.slides.length;&lt;br /&gt;
			&lt;br /&gt;
			this.actions();	&lt;br /&gt;
		},&lt;br /&gt;
		_slideTo: function( slide ) {&lt;br /&gt;
			var currentSlide = this.slides[slide];&lt;br /&gt;
			currentSlide.style.display=&amp;quot;block&amp;quot;;&lt;br /&gt;
			&lt;br /&gt;
			for( var i = 0; i &amp;lt; this.slides.length; i++ ) {&lt;br /&gt;
				var slide = this.slides[i];&lt;br /&gt;
				if( slide !== currentSlide ) {&lt;br /&gt;
					slide.style.display=&amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		actions: function() {&lt;br /&gt;
			var self = this;&lt;br /&gt;
			self.next.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index++;&lt;br /&gt;
				self.previous.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == self.total - 1 ) {&lt;br /&gt;
					self.index = self.total - 1;&lt;br /&gt;
					self.next.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				if (self.index &amp;gt; self.total) {self.index = self.total}&lt;br /&gt;
				if (self.index &amp;lt; 1) {self.index = 1}&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
			&lt;br /&gt;
			self.previous.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index--;&lt;br /&gt;
				self.next.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == 0 ) {&lt;br /&gt;
					self.index = 0;&lt;br /&gt;
					self.previous.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
	};&lt;br /&gt;
	document.addEventListener( &amp;quot;DOMContentLoaded&amp;quot;, function() {&lt;br /&gt;
		&lt;br /&gt;
		var slider = new Slideshow( &amp;quot;#main-slider&amp;quot; );&lt;br /&gt;
	});&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
/* ******************************************** RESPONSIVE WIKI IN JS ****************************************** */&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
&lt;br /&gt;
/* Move #p-Pag_Importanti out of globalWrapper and put in the body before the #p-Community*/&lt;br /&gt;
$(&amp;quot;#p-Pag_Importanti&amp;quot;).insertBefore(&amp;quot;#p-Community&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #p-navigation out of globalWrapper and put in the body before the #p-Pag_Importanti*/&lt;br /&gt;
$(&amp;quot;#p-navigation&amp;quot;).insertBefore(&amp;quot;#p-Pag_Importanti&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #footer after #content for the best view of it */&lt;br /&gt;
$(&amp;quot;#footer&amp;quot;).insertAfter(&amp;quot;#content&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;#f-list&amp;quot;).insertBefore(&amp;quot;#f-copyrightico&amp;quot;);&lt;br /&gt;
var img = document.getElementById(&amp;quot;f-copyrightico&amp;quot;).firstChild;&lt;br /&gt;
img.setAttribute(&amp;quot;src&amp;quot;, &amp;quot;https://board.it.metin2.gameforge.com/wcf/images/metin2/footer_sprite.png&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;width&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;height&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/** Aggiungere il footer al content: chiusuraPagina alla skin **/&lt;br /&gt;
$('div#content').append( &amp;quot;&amp;lt;div class='content-footer'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/** Aggiungo i tre pulsanti in alto a sinistra della barra utenti **/&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='regolamento'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='caricaFile'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='comeFunziona'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/* Aggiunta delle icone per la versione responsive */&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='navigazione'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='p-importanti'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='community'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='tools'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='lang'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
// media query event handler&lt;br /&gt;
if (matchMedia) {&lt;br /&gt;
  var mq = window.matchMedia(&amp;quot;(max-width: 800px)&amp;quot;);&lt;br /&gt;
  mq.addListener(WidthChange);&lt;br /&gt;
  WidthChange(mq);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// media query change&lt;br /&gt;
function WidthChange(mq) {&lt;br /&gt;
  if (mq.matches) {&lt;br /&gt;
    // window width is less than 800px&lt;br /&gt;
    /* Responsive Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-navigation').hide();&lt;br /&gt;
	$('#p-Pag_Importanti').hide();&lt;br /&gt;
	$('#p-Community').hide();&lt;br /&gt;
	$('#p-tb').hide();&lt;br /&gt;
	$('#p-lang').hide();&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal h5').click(function() {&lt;br /&gt;
		 $('#p-personal ul').slideToggle();&lt;br /&gt;
		 $('p-personal h5').toggleClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('p-personal').toggleClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .navigazione').click(function() {&lt;br /&gt;
		 $('#p-navigation').slideToggle();&lt;br /&gt;
		 $('#p-personal .navigazione').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .p-importanti').click(function() {&lt;br /&gt;
		 $('#p-Pag_Importanti').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-importanti').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Pag_Importanti').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .community').click(function() {&lt;br /&gt;
		 $('#p-Community').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-community').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Community').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .tools').click(function() {&lt;br /&gt;
		 $('#p-tb').slideToggle();&lt;br /&gt;
		 $('#p-personal .tools').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-tb').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .lang').click(function() {&lt;br /&gt;
		 $('#p-lang').slideToggle();&lt;br /&gt;
		 $('#p-personal .lang').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-lang').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
  } else {&lt;br /&gt;
    // window width is at least 800px&lt;br /&gt;
    /* Default Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-personal .regolamento').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Regolamento&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .caricaFile').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Speciale:Carica&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .comeFunziona').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Aiuto:Metin2Wiki&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
$('#p-personal ul').show();&lt;br /&gt;
	$('#p-navigation').show();&lt;br /&gt;
	$('#p-Pag_Importanti').show();&lt;br /&gt;
	$('#p-Community').show();&lt;br /&gt;
	$('#p-tb').show();&lt;br /&gt;
	$('#p-lang').show();&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Schermo Iniziale con dimensione &amp;gt; 800 */&lt;br /&gt;
if ($(window).width() &amp;gt; 800) {&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
else {&lt;br /&gt;
   document.getElementsByTagName('head')[0].appendChild(theme);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
* rwdImageMaps jQuery plugin v1.6&lt;br /&gt;
*&lt;br /&gt;
* Allows image maps to be used in a responsive design by recalculating the area coordinates to match the actual image size on load and window.resize&lt;br /&gt;
*&lt;br /&gt;
* Copyright (c) 2016 Matt Stow&lt;br /&gt;
* https://github.com/stowball/jQuery-rwdImageMaps&lt;br /&gt;
* http://mattstow.com&lt;br /&gt;
* Licensed under the MIT license&lt;br /&gt;
*/&lt;br /&gt;
;(function($) {&lt;br /&gt;
	$.fn.rwdImageMaps = function() {&lt;br /&gt;
		var $img = this;&lt;br /&gt;
&lt;br /&gt;
		var rwdImageMap = function() {&lt;br /&gt;
			$img.each(function() {&lt;br /&gt;
				if (typeof($(this).attr('usemap')) == 'undefined')&lt;br /&gt;
					return;&lt;br /&gt;
&lt;br /&gt;
				var that = this,&lt;br /&gt;
					$that = $(that);&lt;br /&gt;
&lt;br /&gt;
				// Since WebKit doesn't know the height until after the image has loaded, perform everything in an onload copy&lt;br /&gt;
				$('&amp;lt;img /&amp;gt;').on('load', function() {&lt;br /&gt;
					var attrW = 'width',&lt;br /&gt;
						attrH = 'height',&lt;br /&gt;
						w = $that.attr(attrW),&lt;br /&gt;
						h = $that.attr(attrH);&lt;br /&gt;
&lt;br /&gt;
					if (!w || !h) {&lt;br /&gt;
						var temp = new Image();&lt;br /&gt;
						temp.src = $that.attr('src');&lt;br /&gt;
						if (!w)&lt;br /&gt;
							w = temp.width;&lt;br /&gt;
						if (!h)&lt;br /&gt;
							h = temp.height;&lt;br /&gt;
					}&lt;br /&gt;
&lt;br /&gt;
					var wPercent = $that.width()/100,&lt;br /&gt;
						hPercent = $that.height()/100,&lt;br /&gt;
						map = $that.attr('usemap').replace('#', ''),&lt;br /&gt;
						c = 'coords';&lt;br /&gt;
&lt;br /&gt;
					$('map[name=&amp;quot;' + map + '&amp;quot;]').find('area').each(function() {&lt;br /&gt;
						var $this = $(this);&lt;br /&gt;
						if (!$this.data(c))&lt;br /&gt;
							$this.data(c, $this.attr(c));&lt;br /&gt;
&lt;br /&gt;
						var coords = $this.data(c).split(','),&lt;br /&gt;
							coordsPercent = new Array(coords.length);&lt;br /&gt;
&lt;br /&gt;
						for (var i = 0; i &amp;lt; coordsPercent.length; ++i) {&lt;br /&gt;
							if (i % 2 === 0)&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/w)*100)*wPercent);&lt;br /&gt;
							else&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/h)*100)*hPercent);&lt;br /&gt;
						}&lt;br /&gt;
						$this.attr(c, coordsPercent.toString());&lt;br /&gt;
					});&lt;br /&gt;
				}).attr('src', $that.attr('src'));&lt;br /&gt;
			});&lt;br /&gt;
		};&lt;br /&gt;
		$(window).resize(rwdImageMap).trigger('resize');&lt;br /&gt;
&lt;br /&gt;
		return this;&lt;br /&gt;
	};&lt;br /&gt;
})(jQuery);&lt;br /&gt;
&lt;br /&gt;
$(document).ready(function(e) {&lt;br /&gt;
    $('img[usemap]').rwdImageMaps();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
// Modal windows in javascript&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.trigger&amp;quot;).on(&amp;quot;click&amp;quot;, function() {&lt;br /&gt;
    var modal = $(this).data(&amp;quot;modal&amp;quot;);&lt;br /&gt;
    $(modal).toggle();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.modal&amp;quot;).on(&amp;quot;click&amp;quot;, function(e) {&lt;br /&gt;
    var className = e.target.className;&lt;br /&gt;
    if(className === &amp;quot;modal&amp;quot; || className === &amp;quot;close-button&amp;quot;){&lt;br /&gt;
        $(this).closest(&amp;quot;.modal&amp;quot;).toggle();&lt;br /&gt;
    }&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=108550</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Common.js&amp;diff=108550"/>
		<updated>2018-05-23T11:01:05Z</updated>

		<summary type="html">&lt;p&gt;Comkra: DSVGO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* ################################################ JS ############################################################ */&lt;br /&gt;
/* ################# Metin 2 Wiki Theme Responsive and Default made by Olthir: olthir@metin2.it ################### */&lt;br /&gt;
/* ################################################################################################################ */&lt;br /&gt;
&lt;br /&gt;
/* For a responsive Wiki we need to add the viewport meta tag to the head of the page */&lt;br /&gt;
var viewPortTag=document.createElement('meta');&lt;br /&gt;
viewPortTag.id=&amp;quot;viewport&amp;quot;;&lt;br /&gt;
viewPortTag.name = &amp;quot;viewport&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/* user-scalable=no forbid to users to zoom in and out to the page, and only scroll it. */&lt;br /&gt;
viewPortTag.content = &amp;quot;width=device-width; initial-scale=1.0; user-scalable=no&amp;quot;;&lt;br /&gt;
document.getElementsByTagName('head')[0].appendChild(viewPortTag);&lt;br /&gt;
&lt;br /&gt;
var theme=document.createElement('meta');&lt;br /&gt;
theme.id=&amp;quot;theme&amp;quot;;&lt;br /&gt;
theme.name=&amp;quot;theme-color&amp;quot;;&lt;br /&gt;
theme.content=&amp;quot;#1f0e02&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
/** Collapsible tables *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  Description: Allows tables to be collapsed, showing only the header. See&lt;br /&gt;
 *                         http://www.mediawiki.org/wiki/Manual:Collapsible_tables.&lt;br /&gt;
 *  Maintainers: [[en:User:R. Koot]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var autoCollapse = 2;&lt;br /&gt;
var collapseCaption = 'Nascondi';&lt;br /&gt;
var expandCaption = 'Mostra';&lt;br /&gt;
 &lt;br /&gt;
function collapseTable( tableIndex ) {&lt;br /&gt;
        var Button = document.getElementById( 'collapseButton' + tableIndex );&lt;br /&gt;
        var Table = document.getElementById( 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
        if ( !Table || !Button ) {&lt;br /&gt;
                return false;&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        var Rows = Table.rows;&lt;br /&gt;
 &lt;br /&gt;
        if ( Button.firstChild.data == collapseCaption ) {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = 'none';&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = expandCaption;&lt;br /&gt;
        } else {&lt;br /&gt;
                for ( var i = 1; i &amp;lt; Rows.length; i++ ) {&lt;br /&gt;
                        Rows[i].style.display = Rows[0].style.display;&lt;br /&gt;
                }&lt;br /&gt;
                Button.firstChild.data = collapseCaption;&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
function createCollapseButtons() {&lt;br /&gt;
        var tableIndex = 0;&lt;br /&gt;
        var NavigationBoxes = new Object();&lt;br /&gt;
        var Tables = document.getElementsByTagName( 'table' );&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0; i &amp;lt; Tables.length; i++ ) {&lt;br /&gt;
                if ( hasClass( Tables[i], 'collapsible' ) ) {&lt;br /&gt;
 &lt;br /&gt;
                        /* only add button and increment count if there is a header row to work with */&lt;br /&gt;
                        var HeaderRow = Tables[i].getElementsByTagName( 'tr' )[0];&lt;br /&gt;
                        if ( !HeaderRow ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
                        var Header = HeaderRow.getElementsByTagName( 'th' )[0];&lt;br /&gt;
                        if ( !Header ) {&lt;br /&gt;
                                continue;&lt;br /&gt;
                        }&lt;br /&gt;
 &lt;br /&gt;
                        NavigationBoxes[tableIndex] = Tables[i];&lt;br /&gt;
                        Tables[i].setAttribute( 'id', 'collapsibleTable' + tableIndex );&lt;br /&gt;
 &lt;br /&gt;
                        var Button = document.createElement( 'span' );&lt;br /&gt;
                        var ButtonLink = document.createElement( 'a' );&lt;br /&gt;
                        var ButtonText = document.createTextNode( collapseCaption );&lt;br /&gt;
 &lt;br /&gt;
                        Button.className = 'collapseButton'; // Styles are declared in [[MediaWiki:Common.css]]&lt;br /&gt;
 &lt;br /&gt;
                        ButtonLink.style.color = Header.style.color;&lt;br /&gt;
                        ButtonLink.setAttribute( 'id', 'collapseButton' + tableIndex );&lt;br /&gt;
                        ButtonLink.setAttribute( 'href', &amp;quot;javascript:collapseTable(&amp;quot; + tableIndex + &amp;quot;);&amp;quot; );&lt;br /&gt;
                        ButtonLink.appendChild( ButtonText );&lt;br /&gt;
 &lt;br /&gt;
                        Button.appendChild( document.createTextNode( '[' ) );&lt;br /&gt;
                        Button.appendChild( ButtonLink );&lt;br /&gt;
                        Button.appendChild( document.createTextNode( ']' ) );&lt;br /&gt;
 &lt;br /&gt;
                        Header.insertBefore( Button, Header.childNodes[0] );&lt;br /&gt;
                        tableIndex++;&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
 &lt;br /&gt;
        for ( var i = 0;  i &amp;lt; tableIndex; i++ ) {&lt;br /&gt;
                if ( hasClass( NavigationBoxes[i], 'collapsed' ) || ( tableIndex &amp;gt;= autoCollapse &amp;amp;&amp;amp; hasClass( NavigationBoxes[i], 'autocollapse' ) ) ) {&lt;br /&gt;
                        collapseTable( i );&lt;br /&gt;
                } else if ( hasClass( NavigationBoxes[i], 'innercollapse' ) ) {&lt;br /&gt;
                        var element = NavigationBoxes[i];&lt;br /&gt;
                        while ( element = element.parentNode ) {&lt;br /&gt;
                                if ( hasClass( element, 'outercollapse' ) ) {&lt;br /&gt;
                                        collapseTable( i );&lt;br /&gt;
                                        break;&lt;br /&gt;
                                }&lt;br /&gt;
                        }&lt;br /&gt;
                }&lt;br /&gt;
        }&lt;br /&gt;
}&lt;br /&gt;
 &lt;br /&gt;
addOnloadHook( createCollapseButtons );&lt;br /&gt;
 &lt;br /&gt;
/** Test if an element has a certain class **************************************&lt;br /&gt;
 *&lt;br /&gt;
 * Description: Uses regular expressions and caching for better performance.&lt;br /&gt;
 * Maintainers: [[User:Mike Dillon]], [[User:R. Koot]], [[User:SG]]&lt;br /&gt;
 */&lt;br /&gt;
 &lt;br /&gt;
var hasClass = ( function() {&lt;br /&gt;
        var reCache = {};&lt;br /&gt;
        return function( element, className ) {&lt;br /&gt;
                return ( reCache[className] ? reCache[className] : ( reCache[className] = new RegExp( &amp;quot;(?:\\s|^)&amp;quot; + className + &amp;quot;(?:\\s|$)&amp;quot; ) ) ).test( element.className );&lt;br /&gt;
        };&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/** *********************************************************&lt;br /&gt;
 *&lt;br /&gt;
 *  &lt;br /&gt;
 * Tabber&lt;br /&gt;
 * &lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
function tabberObj(argsObj)&lt;br /&gt;
{&lt;br /&gt;
  var arg; /* name of an argument to override */&lt;br /&gt;
&lt;br /&gt;
  /* Element for the main tabber div. If you supply this in argsObj,&lt;br /&gt;
     then the init() method will be called.&lt;br /&gt;
  */&lt;br /&gt;
  this.div = null;&lt;br /&gt;
&lt;br /&gt;
  /* Class of the main tabber div */&lt;br /&gt;
  this.classMain = &amp;quot;tabber&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Rename classMain to classMainLive after tabifying&lt;br /&gt;
     (so a different style can be applied)&lt;br /&gt;
  */&lt;br /&gt;
  this.classMainLive = &amp;quot;tabberlive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class of each DIV that contains a tab */&lt;br /&gt;
  this.classTab = &amp;quot;tabbertab&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to indicate which tab should be active on startup */&lt;br /&gt;
  this.classTabDefault = &amp;quot;tabbertabdefault&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class for the navigation UL */&lt;br /&gt;
  this.classNav = &amp;quot;tabbernav&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* When a tab is to be hidden, instead of setting display='none', we&lt;br /&gt;
     set the class of the div to classTabHide. In your screen&lt;br /&gt;
     stylesheet you should set classTabHide to display:none.  In your&lt;br /&gt;
     print stylesheet you should set display:block to ensure that all&lt;br /&gt;
     the information is printed.&lt;br /&gt;
  */&lt;br /&gt;
  this.classTabHide = &amp;quot;tabbertabhide&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Class to set the navigation LI when the tab is active, so you can&lt;br /&gt;
     use a different style on the active tab.&lt;br /&gt;
  */&lt;br /&gt;
  this.classNavActive = &amp;quot;tabberactive&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  /* Elements that might contain the title for the tab, only used if a&lt;br /&gt;
     title is not specified in the TITLE attribute of DIV classTab.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElements = ['h2','h3','h4','h5','h6'];&lt;br /&gt;
&lt;br /&gt;
  /* Should we strip out the HTML from the innerHTML of the title elements?&lt;br /&gt;
     This should usually be true.&lt;br /&gt;
  */&lt;br /&gt;
  this.titleElementsStripHTML = true;&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified the tab names using a TITLE attribute on&lt;br /&gt;
     the DIV, then the browser will display a tooltip whenever the&lt;br /&gt;
     mouse is over the DIV. To prevent this tooltip, we can remove the&lt;br /&gt;
     TITLE attribute after getting the tab name.&lt;br /&gt;
  */&lt;br /&gt;
  this.removeTitle = true;&lt;br /&gt;
&lt;br /&gt;
  /* If you want to add an id to each link set this to true */&lt;br /&gt;
  this.addLinkId = false;&lt;br /&gt;
&lt;br /&gt;
  /* If addIds==true, then you can set a format for the ids.&lt;br /&gt;
     &amp;lt;tabberid&amp;gt; will be replaced with the id of the main tabber div.&lt;br /&gt;
     &amp;lt;tabnumberzero&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at zero)&lt;br /&gt;
     &amp;lt;tabnumberone&amp;gt; will be replaced with the tab number&lt;br /&gt;
       (tab numbers starting at one)&lt;br /&gt;
     &amp;lt;tabtitle&amp;gt; will be replaced by the tab title&lt;br /&gt;
       (with all non-alphanumeric characters removed)&lt;br /&gt;
   */&lt;br /&gt;
  this.linkIdFormat = '&amp;lt;tabberid&amp;gt;nav&amp;lt;tabnumberone&amp;gt;';&lt;br /&gt;
&lt;br /&gt;
  /* You can override the defaults listed above by passing in an object:&lt;br /&gt;
     var mytab = new tabber({property:value,property:value});&lt;br /&gt;
  */&lt;br /&gt;
  for (arg in argsObj) { this[arg] = argsObj[arg]; }&lt;br /&gt;
&lt;br /&gt;
  /* Create regular expressions for the class names; Note: if you&lt;br /&gt;
     change the class names after a new object is created you must&lt;br /&gt;
     also change these regular expressions.&lt;br /&gt;
  */&lt;br /&gt;
  this.REclassMain = new RegExp('\\b' + this.classMain + '\\b', 'gi');&lt;br /&gt;
  this.REclassMainLive = new RegExp('\\b' + this.classMainLive + '\\b', 'gi');&lt;br /&gt;
  this.REclassTab = new RegExp('\\b' + this.classTab + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabDefault = new RegExp('\\b' + this.classTabDefault + '\\b', 'gi');&lt;br /&gt;
  this.REclassTabHide = new RegExp('\\b' + this.classTabHide + '\\b', 'gi');&lt;br /&gt;
&lt;br /&gt;
  /* Array of objects holding info about each tab */&lt;br /&gt;
  this.tabs = new Array();&lt;br /&gt;
&lt;br /&gt;
  /* If the main tabber div was specified, call init() now */&lt;br /&gt;
  if (this.div) {&lt;br /&gt;
&lt;br /&gt;
    this.init(this.div);&lt;br /&gt;
&lt;br /&gt;
    /* We don't need the main div anymore, and to prevent a memory leak&lt;br /&gt;
       in IE, we must remove the circular reference between the div&lt;br /&gt;
       and the tabber object. */&lt;br /&gt;
    this.div = null;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*--------------------------------------------------&lt;br /&gt;
  Methods for tabberObj&lt;br /&gt;
  --------------------------------------------------*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.init = function(e)&lt;br /&gt;
{&lt;br /&gt;
  /* Set up the tabber interface.&lt;br /&gt;
&lt;br /&gt;
     e = element (the main containing div)&lt;br /&gt;
&lt;br /&gt;
     Example:&lt;br /&gt;
     init(document.getElementById('mytabberdiv'))&lt;br /&gt;
   */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  childNodes, /* child nodes of the tabber div */&lt;br /&gt;
  i, i2, /* loop indices */&lt;br /&gt;
  t, /* object to store info about a single tab */&lt;br /&gt;
  defaultTab=0, /* which tab to select by default */&lt;br /&gt;
  DOM_ul, /* tabbernav list */&lt;br /&gt;
  DOM_li, /* tabbernav list item */&lt;br /&gt;
  DOM_a, /* tabbernav link */&lt;br /&gt;
  aId, /* A unique id for DOM_a */&lt;br /&gt;
  headingElement; /* searching for text to use in the tab */&lt;br /&gt;
&lt;br /&gt;
  /* Verify that the browser supports DOM scripting */&lt;br /&gt;
  if (!document.getElementsByTagName) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* If the main DIV has an ID then save it. */&lt;br /&gt;
  if (e.id) {&lt;br /&gt;
    this.id = e.id;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Clear the tabs array (but it should normally be empty) */&lt;br /&gt;
  this.tabs.length = 0;&lt;br /&gt;
&lt;br /&gt;
  /* Loop through an array of all the child nodes within our tabber element. */&lt;br /&gt;
  childNodes = e.childNodes;&lt;br /&gt;
  for(i=0; i &amp;lt; childNodes.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    /* Find the nodes where class=&amp;quot;tabbertab&amp;quot; */&lt;br /&gt;
    if(childNodes[i].className &amp;amp;&amp;amp;&lt;br /&gt;
       childNodes[i].className.match(this.REclassTab)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Create a new object to save info about this tab */&lt;br /&gt;
      t = new Object();&lt;br /&gt;
      &lt;br /&gt;
      /* Save a pointer to the div for this tab */&lt;br /&gt;
      t.div = childNodes[i];&lt;br /&gt;
      &lt;br /&gt;
      /* Add the new object to the array of tabs */&lt;br /&gt;
      this.tabs[this.tabs.length] = t;&lt;br /&gt;
&lt;br /&gt;
      /* If the class name contains classTabDefault,&lt;br /&gt;
	 then select this tab by default.&lt;br /&gt;
      */&lt;br /&gt;
      if (childNodes[i].className.match(this.REclassTabDefault)) {&lt;br /&gt;
	defaultTab = this.tabs.length-1;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Create a new UL list to hold the tab headings */&lt;br /&gt;
  DOM_ul = document.createElement(&amp;quot;ul&amp;quot;);&lt;br /&gt;
  DOM_ul.className = this.classNav;&lt;br /&gt;
  &lt;br /&gt;
  /* Loop through each tab we found */&lt;br /&gt;
  for (i=0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
&lt;br /&gt;
    t = this.tabs[i];&lt;br /&gt;
&lt;br /&gt;
    /* Get the label to use for this tab:&lt;br /&gt;
       From the title attribute on the DIV,&lt;br /&gt;
       Or from one of the this.titleElements[] elements,&lt;br /&gt;
       Or use an automatically generated number.&lt;br /&gt;
     */&lt;br /&gt;
    t.headingText = t.div.title;&lt;br /&gt;
&lt;br /&gt;
    /* Remove the title attribute to prevent a tooltip from appearing */&lt;br /&gt;
    if (this.removeTitle) { t.div.title = ''; }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
&lt;br /&gt;
      /* Title was not defined in the title of the DIV,&lt;br /&gt;
	 So try to get the title from an element within the DIV.&lt;br /&gt;
	 Go through the list of elements in this.titleElements&lt;br /&gt;
	 (typically heading elements ['h2','h3','h4'])&lt;br /&gt;
      */&lt;br /&gt;
      for (i2=0; i2&amp;lt;this.titleElements.length; i2++) {&lt;br /&gt;
	headingElement = t.div.getElementsByTagName(this.titleElements[i2])[0];&lt;br /&gt;
	if (headingElement) {&lt;br /&gt;
	  t.headingText = headingElement.innerHTML;&lt;br /&gt;
	  if (this.titleElementsStripHTML) {&lt;br /&gt;
	    t.headingText.replace(/&amp;lt;br&amp;gt;/gi,&amp;quot; &amp;quot;);&lt;br /&gt;
	    t.headingText = t.headingText.replace(/&amp;lt;[^&amp;gt;]+&amp;gt;/g,&amp;quot;&amp;quot;);&lt;br /&gt;
	  }&lt;br /&gt;
	  break;&lt;br /&gt;
	}&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    if (!t.headingText) {&lt;br /&gt;
      /* Title was not found (or is blank) so automatically generate a&lt;br /&gt;
         number for the tab.&lt;br /&gt;
      */&lt;br /&gt;
      t.headingText = i + 1;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Create a list element for the tab */&lt;br /&gt;
    DOM_li = document.createElement(&amp;quot;li&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    /* Save a reference to this list item so we can later change it to&lt;br /&gt;
       the &amp;quot;active&amp;quot; class */&lt;br /&gt;
    t.li = DOM_li;&lt;br /&gt;
&lt;br /&gt;
    /* Create a link to activate the tab */&lt;br /&gt;
    DOM_a = document.createElement(&amp;quot;a&amp;quot;);&lt;br /&gt;
    DOM_a.appendChild(document.createTextNode(t.headingText));&lt;br /&gt;
    DOM_a.href = &amp;quot;javascript:void(null);&amp;quot;;&lt;br /&gt;
    DOM_a.title = t.headingText;&lt;br /&gt;
    DOM_a.onclick = this.navClick;&lt;br /&gt;
&lt;br /&gt;
    /* Add some properties to the link so we can identify which tab&lt;br /&gt;
       was clicked. Later the navClick method will need this.&lt;br /&gt;
    */&lt;br /&gt;
    DOM_a.tabber = this;&lt;br /&gt;
    DOM_a.tabberIndex = i;&lt;br /&gt;
&lt;br /&gt;
    /* Do we need to add an id to DOM_a? */&lt;br /&gt;
    if (this.addLinkId &amp;amp;&amp;amp; this.linkIdFormat) {&lt;br /&gt;
&lt;br /&gt;
      /* Determine the id name */&lt;br /&gt;
      aId = this.linkIdFormat;&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabberid&amp;gt;/gi, this.id);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberzero&amp;gt;/gi, i);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabnumberone&amp;gt;/gi, i+1);&lt;br /&gt;
      aId = aId.replace(/&amp;lt;tabtitle&amp;gt;/gi, t.headingText.replace(/[^a-zA-Z0-9\-]/gi, ''));&lt;br /&gt;
&lt;br /&gt;
      DOM_a.id = aId;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* Add the link to the list element */&lt;br /&gt;
    DOM_li.appendChild(DOM_a);&lt;br /&gt;
&lt;br /&gt;
    /* Add the list element to the list */&lt;br /&gt;
    DOM_ul.appendChild(DOM_li);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  /* Add the UL list to the beginning of the tabber div */&lt;br /&gt;
  e.insertBefore(DOM_ul, e.firstChild);&lt;br /&gt;
&lt;br /&gt;
  /* Make the tabber div &amp;quot;live&amp;quot; so different CSS can be applied */&lt;br /&gt;
  e.className = e.className.replace(this.REclassMain, this.classMainLive);&lt;br /&gt;
&lt;br /&gt;
  /* Activate the default tab, and do not call the onclick handler */&lt;br /&gt;
  this.tabShow(defaultTab);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onLoad function, call it now. */&lt;br /&gt;
  if (typeof this.onLoad == 'function') {&lt;br /&gt;
    this.onLoad({tabber:this});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClick = function(event)&lt;br /&gt;
{&lt;br /&gt;
  /* This method should only be called by the onClick event of an &amp;lt;A&amp;gt;&lt;br /&gt;
     element, in which case we will determine which tab was clicked by&lt;br /&gt;
     examining a property that we previously attached to the &amp;lt;A&amp;gt;&lt;br /&gt;
     element.&lt;br /&gt;
&lt;br /&gt;
     Since this was triggered from an onClick event, the variable&lt;br /&gt;
     &amp;quot;this&amp;quot; refers to the &amp;lt;A&amp;gt; element that triggered the onClick&lt;br /&gt;
     event (and not to the tabberObj).&lt;br /&gt;
&lt;br /&gt;
     When tabberObj was initialized, we added some extra properties&lt;br /&gt;
     to the &amp;lt;A&amp;gt; element, for the purpose of retrieving them now. Get&lt;br /&gt;
     the tabberObj object, plus the tab number that was clicked.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  var&lt;br /&gt;
  rVal, /* Return value from the user onclick function */&lt;br /&gt;
  a, /* element that triggered the onclick event */&lt;br /&gt;
  self, /* the tabber object */&lt;br /&gt;
  tabberIndex, /* index of the tab that triggered the event */&lt;br /&gt;
  onClickArgs; /* args to send the onclick function */&lt;br /&gt;
&lt;br /&gt;
  a = this;&lt;br /&gt;
  if (!a.tabber) { return false; }&lt;br /&gt;
&lt;br /&gt;
  self = a.tabber;&lt;br /&gt;
  tabberIndex = a.tabberIndex;&lt;br /&gt;
&lt;br /&gt;
  /* Remove focus from the link because it looks ugly.&lt;br /&gt;
     I don't know if this is a good idea...&lt;br /&gt;
  */&lt;br /&gt;
  a.blur();&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onClick function, call it now.&lt;br /&gt;
     If the function returns false then do not continue.&lt;br /&gt;
  */&lt;br /&gt;
  if (typeof self.onClick == 'function') {&lt;br /&gt;
&lt;br /&gt;
    onClickArgs = {'tabber':self, 'index':tabberIndex, 'event':event};&lt;br /&gt;
&lt;br /&gt;
    /* IE uses a different way to access the event object */&lt;br /&gt;
    if (!event) { onClickArgs.event = window.event; }&lt;br /&gt;
&lt;br /&gt;
    rVal = self.onClick(onClickArgs);&lt;br /&gt;
    if (rVal === false) { return false; }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  self.tabShow(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return false;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHideAll = function()&lt;br /&gt;
{&lt;br /&gt;
  var i; /* counter */&lt;br /&gt;
&lt;br /&gt;
  /* Hide all tabs and make all navigation links inactive */&lt;br /&gt;
  for (i = 0; i &amp;lt; this.tabs.length; i++) {&lt;br /&gt;
    this.tabHide(i);&lt;br /&gt;
  }&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabHide = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide a single tab and make its navigation link inactive */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Hide the tab contents by adding classTabHide to the div */&lt;br /&gt;
  if (!div.className.match(this.REclassTabHide)) {&lt;br /&gt;
    div.className += ' ' + this.classTabHide;&lt;br /&gt;
  }&lt;br /&gt;
  this.navClearActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.tabShow = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Show the tabberIndex tab and hide all the other tabs */&lt;br /&gt;
&lt;br /&gt;
  var div;&lt;br /&gt;
&lt;br /&gt;
  if (!this.tabs[tabberIndex]) { return false; }&lt;br /&gt;
&lt;br /&gt;
  /* Hide all the tabs first */&lt;br /&gt;
  this.tabHideAll();&lt;br /&gt;
&lt;br /&gt;
  /* Get the div that holds this tab */&lt;br /&gt;
  div = this.tabs[tabberIndex].div;&lt;br /&gt;
&lt;br /&gt;
  /* Remove classTabHide from the div */&lt;br /&gt;
  div.className = div.className.replace(this.REclassTabHide, '');&lt;br /&gt;
&lt;br /&gt;
  /* Mark this tab navigation link as &amp;quot;active&amp;quot; */&lt;br /&gt;
  this.navSetActive(tabberIndex);&lt;br /&gt;
&lt;br /&gt;
  /* If the user specified an onTabDisplay function, call it now. */&lt;br /&gt;
  if (typeof this.onTabDisplay == 'function') {&lt;br /&gt;
    this.onTabDisplay({'tabber':this, 'index':tabberIndex});&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navSetActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that only one nav item can be active at a time.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Set classNavActive for the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = this.classNavActive;&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tabberObj.prototype.navClearActive = function(tabberIndex)&lt;br /&gt;
{&lt;br /&gt;
  /* Note: this method does *not* enforce the rule&lt;br /&gt;
     that one nav should always be active.&lt;br /&gt;
  */&lt;br /&gt;
&lt;br /&gt;
  /* Remove classNavActive from the navigation list item */&lt;br /&gt;
  this.tabs[tabberIndex].li.className = '';&lt;br /&gt;
&lt;br /&gt;
  return this;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomatic(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function finds all DIV elements in the document where&lt;br /&gt;
     class=tabber.classMain, then converts them to use the tabber&lt;br /&gt;
     interface.&lt;br /&gt;
&lt;br /&gt;
     tabberArgs = an object to send to &amp;quot;new tabber()&amp;quot;&lt;br /&gt;
  */&lt;br /&gt;
  var&lt;br /&gt;
    tempObj, /* Temporary tabber object */&lt;br /&gt;
    divs, /* Array of all divs on the page */&lt;br /&gt;
    i; /* Loop index */&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  /* Create a tabber object so we can get the value of classMain */&lt;br /&gt;
  tempObj = new tabberObj(tabberArgs);&lt;br /&gt;
&lt;br /&gt;
  /* Find all DIV elements in the document that have class=tabber */&lt;br /&gt;
&lt;br /&gt;
  /* First get an array of all DIV elements and loop through them */&lt;br /&gt;
  divs = document.getElementsByTagName(&amp;quot;div&amp;quot;);&lt;br /&gt;
  for (i=0; i &amp;lt; divs.length; i++) {&lt;br /&gt;
    &lt;br /&gt;
    /* Is this DIV the correct class? */&lt;br /&gt;
    if (divs[i].className &amp;amp;&amp;amp;&lt;br /&gt;
	divs[i].className.match(tempObj.REclassMain)) {&lt;br /&gt;
      &lt;br /&gt;
      /* Now tabify the DIV */&lt;br /&gt;
      tabberArgs.div = divs[i];&lt;br /&gt;
      divs[i].tabber = new tabberObj(tabberArgs);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  return this;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
function tabberAutomaticOnLoad(tabberArgs)&lt;br /&gt;
{&lt;br /&gt;
  /* This function adds tabberAutomatic to the window.onload event,&lt;br /&gt;
     so it will run after the document has finished loading.&lt;br /&gt;
  */&lt;br /&gt;
  var oldOnLoad;&lt;br /&gt;
&lt;br /&gt;
  if (!tabberArgs) { tabberArgs = {}; }&lt;br /&gt;
&lt;br /&gt;
  oldOnLoad = window.onload;&lt;br /&gt;
  if (typeof window.onload != 'function') {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  } else {&lt;br /&gt;
    window.onload = function() {&lt;br /&gt;
      oldOnLoad();&lt;br /&gt;
      tabberAutomatic(tabberArgs);&lt;br /&gt;
    };&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*==================================================*/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Run tabberAutomaticOnload() unless the &amp;quot;manualStartup&amp;quot; option was specified */&lt;br /&gt;
&lt;br /&gt;
if (typeof tabberOptions == 'undefined') {&lt;br /&gt;
&lt;br /&gt;
    tabberAutomaticOnLoad();&lt;br /&gt;
&lt;br /&gt;
} else {&lt;br /&gt;
&lt;br /&gt;
  if (!tabberOptions['manualStartup']) {&lt;br /&gt;
    tabberAutomaticOnLoad(tabberOptions);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Slideshow con pulsanti avanti e indietro in javascript */&lt;br /&gt;
(function() {&lt;br /&gt;
	&lt;br /&gt;
	function Slideshow( element ) {&lt;br /&gt;
		this.el = document.querySelector( element );&lt;br /&gt;
		this.init();&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	Slideshow.prototype = {&lt;br /&gt;
		init: function() {&lt;br /&gt;
			this.wrapper = this.el.querySelector( &amp;quot;.slider-wrapper&amp;quot; );&lt;br /&gt;
			this.slides = this.el.querySelectorAll( &amp;quot;.slide&amp;quot; );&lt;br /&gt;
			this.previous = this.el.querySelector( &amp;quot;.slider-previous&amp;quot; );&lt;br /&gt;
			this.next = this.el.querySelector( &amp;quot;.slider-next&amp;quot; );&lt;br /&gt;
			this.index = 0;&lt;br /&gt;
			this.total = this.slides.length;&lt;br /&gt;
			&lt;br /&gt;
			this.actions();	&lt;br /&gt;
		},&lt;br /&gt;
		_slideTo: function( slide ) {&lt;br /&gt;
			var currentSlide = this.slides[slide];&lt;br /&gt;
			currentSlide.style.display=&amp;quot;block&amp;quot;;&lt;br /&gt;
			&lt;br /&gt;
			for( var i = 0; i &amp;lt; this.slides.length; i++ ) {&lt;br /&gt;
				var slide = this.slides[i];&lt;br /&gt;
				if( slide !== currentSlide ) {&lt;br /&gt;
					slide.style.display=&amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
			}&lt;br /&gt;
		},&lt;br /&gt;
		actions: function() {&lt;br /&gt;
			var self = this;&lt;br /&gt;
			self.next.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index++;&lt;br /&gt;
				self.previous.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == self.total - 1 ) {&lt;br /&gt;
					self.index = self.total - 1;&lt;br /&gt;
					self.next.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				if (self.index &amp;gt; self.total) {self.index = self.total}&lt;br /&gt;
				if (self.index &amp;lt; 1) {self.index = 1}&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
			&lt;br /&gt;
			self.previous.addEventListener( &amp;quot;click&amp;quot;, function() {&lt;br /&gt;
				self.index--;&lt;br /&gt;
				self.next.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
				&lt;br /&gt;
				if( self.index == 0 ) {&lt;br /&gt;
					self.index = 0;&lt;br /&gt;
					self.previous.style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
				}&lt;br /&gt;
				&lt;br /&gt;
				self._slideTo( self.index );&lt;br /&gt;
				&lt;br /&gt;
			}, false);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
	};&lt;br /&gt;
	document.addEventListener( &amp;quot;DOMContentLoaded&amp;quot;, function() {&lt;br /&gt;
		&lt;br /&gt;
		var slider = new Slideshow( &amp;quot;#main-slider&amp;quot; );&lt;br /&gt;
	});&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
/* ******************************************** RESPONSIVE WIKI IN JS ****************************************** */&lt;br /&gt;
/* ************************************************************************************************************* */&lt;br /&gt;
&lt;br /&gt;
/* Move #p-Pag_Importanti out of globalWrapper and put in the body before the #p-Community*/&lt;br /&gt;
$(&amp;quot;#p-Pag_Importanti&amp;quot;).insertBefore(&amp;quot;#p-Community&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #p-navigation out of globalWrapper and put in the body before the #p-Pag_Importanti*/&lt;br /&gt;
$(&amp;quot;#p-navigation&amp;quot;).insertBefore(&amp;quot;#p-Pag_Importanti&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Move #footer after #content for the best view of it */&lt;br /&gt;
$(&amp;quot;#footer&amp;quot;).insertAfter(&amp;quot;#content&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;#f-list&amp;quot;).insertBefore(&amp;quot;#f-copyrightico&amp;quot;);&lt;br /&gt;
var img = document.getElementById(&amp;quot;f-copyrightico&amp;quot;).firstChild;&lt;br /&gt;
img.setAttribute(&amp;quot;src&amp;quot;, &amp;quot;https://board.it.metin2.gameforge.com/wcf/images/metin2/footer_sprite.png&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;width&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
img.setAttribute(&amp;quot;height&amp;quot;, &amp;quot;100%&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/** Aggiungere il footer al content: chiusuraPagina alla skin **/&lt;br /&gt;
$('div#content').append( &amp;quot;&amp;lt;div class='content-footer'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/** Aggiungo i tre pulsanti in alto a sinistra della barra utenti **/&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='regolamento'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='caricaFile'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='comeFunziona'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
/* Aggiunta delle icone per la versione responsive */&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='navigazione'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='p-importanti'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='community'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='tools'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
$('#p-personal').append( &amp;quot;&amp;lt;div class='lang'&amp;gt;&amp;lt;/div&amp;gt;&amp;quot; );&lt;br /&gt;
&lt;br /&gt;
// media query event handler&lt;br /&gt;
if (matchMedia) {&lt;br /&gt;
  var mq = window.matchMedia(&amp;quot;(max-width: 800px)&amp;quot;);&lt;br /&gt;
  mq.addListener(WidthChange);&lt;br /&gt;
  WidthChange(mq);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// media query change&lt;br /&gt;
function WidthChange(mq) {&lt;br /&gt;
  if (mq.matches) {&lt;br /&gt;
    // window width is less than 800px&lt;br /&gt;
    /* Responsive Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-navigation').hide();&lt;br /&gt;
	$('#p-Pag_Importanti').hide();&lt;br /&gt;
	$('#p-Community').hide();&lt;br /&gt;
	$('#p-tb').hide();&lt;br /&gt;
	$('#p-lang').hide();&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal h5').click(function() {&lt;br /&gt;
		 $('#p-personal ul').slideToggle();&lt;br /&gt;
		 $('p-personal h5').toggleClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('p-personal').toggleClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .navigazione').click(function() {&lt;br /&gt;
		 $('#p-navigation').slideToggle();&lt;br /&gt;
		 $('#p-personal .navigazione').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-navigation').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .p-importanti').click(function() {&lt;br /&gt;
		 $('#p-Pag_Importanti').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-importanti').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Pag_Importanti').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .community').click(function() {&lt;br /&gt;
		 $('#p-Community').slideToggle();&lt;br /&gt;
		 $('#p-personal .p-community').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-Community').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
	&lt;br /&gt;
	$('#p-personal .tools').click(function() {&lt;br /&gt;
		 $('#p-tb').slideToggle();&lt;br /&gt;
		 $('#p-personal .tools').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-tb').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-lang').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .lang').click(function() {&lt;br /&gt;
		 $('#p-lang').slideToggle();&lt;br /&gt;
		 $('#p-personal .lang').removeClass(&amp;quot;active&amp;quot;);&lt;br /&gt;
		 $('#p-lang').removeClass(&amp;quot;activate&amp;quot;);&lt;br /&gt;
		 $('#p-personal ul').slideUp(500);&lt;br /&gt;
		 $('#p-navigation').slideUp(500);&lt;br /&gt;
		 $('#p-Pag_Importanti').slideUp(500);&lt;br /&gt;
		 $('#p-Community').slideUp(500);&lt;br /&gt;
		 $('#p-tb').slideUp(500);&lt;br /&gt;
	});&lt;br /&gt;
  } else {&lt;br /&gt;
    // window width is at least 800px&lt;br /&gt;
    /* Default Metin2 Wiki Skin */&lt;br /&gt;
	$('#p-personal .regolamento').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Regolamento&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .caricaFile').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Speciale:Carica&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
&lt;br /&gt;
	$('#p-personal .comeFunziona').click(function() {&lt;br /&gt;
		window.location.href = &amp;quot;http://wiki.metin2.it/index.php/Aiuto:Metin2Wiki&amp;quot;;&lt;br /&gt;
	});&lt;br /&gt;
$('#p-personal ul').show();&lt;br /&gt;
	$('#p-navigation').show();&lt;br /&gt;
	$('#p-Pag_Importanti').show();&lt;br /&gt;
	$('#p-Community').show();&lt;br /&gt;
	$('#p-tb').show();&lt;br /&gt;
	$('#p-lang').show();&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Schermo Iniziale con dimensione &amp;gt; 800 */&lt;br /&gt;
if ($(window).width() &amp;gt; 800) {&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
else {&lt;br /&gt;
   document.getElementsByTagName('head')[0].appendChild(theme);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
* rwdImageMaps jQuery plugin v1.6&lt;br /&gt;
*&lt;br /&gt;
* Allows image maps to be used in a responsive design by recalculating the area coordinates to match the actual image size on load and window.resize&lt;br /&gt;
*&lt;br /&gt;
* Copyright (c) 2016 Matt Stow&lt;br /&gt;
* https://github.com/stowball/jQuery-rwdImageMaps&lt;br /&gt;
* http://mattstow.com&lt;br /&gt;
* Licensed under the MIT license&lt;br /&gt;
*/&lt;br /&gt;
;(function($) {&lt;br /&gt;
	$.fn.rwdImageMaps = function() {&lt;br /&gt;
		var $img = this;&lt;br /&gt;
&lt;br /&gt;
		var rwdImageMap = function() {&lt;br /&gt;
			$img.each(function() {&lt;br /&gt;
				if (typeof($(this).attr('usemap')) == 'undefined')&lt;br /&gt;
					return;&lt;br /&gt;
&lt;br /&gt;
				var that = this,&lt;br /&gt;
					$that = $(that);&lt;br /&gt;
&lt;br /&gt;
				// Since WebKit doesn't know the height until after the image has loaded, perform everything in an onload copy&lt;br /&gt;
				$('&amp;lt;img /&amp;gt;').on('load', function() {&lt;br /&gt;
					var attrW = 'width',&lt;br /&gt;
						attrH = 'height',&lt;br /&gt;
						w = $that.attr(attrW),&lt;br /&gt;
						h = $that.attr(attrH);&lt;br /&gt;
&lt;br /&gt;
					if (!w || !h) {&lt;br /&gt;
						var temp = new Image();&lt;br /&gt;
						temp.src = $that.attr('src');&lt;br /&gt;
						if (!w)&lt;br /&gt;
							w = temp.width;&lt;br /&gt;
						if (!h)&lt;br /&gt;
							h = temp.height;&lt;br /&gt;
					}&lt;br /&gt;
&lt;br /&gt;
					var wPercent = $that.width()/100,&lt;br /&gt;
						hPercent = $that.height()/100,&lt;br /&gt;
						map = $that.attr('usemap').replace('#', ''),&lt;br /&gt;
						c = 'coords';&lt;br /&gt;
&lt;br /&gt;
					$('map[name=&amp;quot;' + map + '&amp;quot;]').find('area').each(function() {&lt;br /&gt;
						var $this = $(this);&lt;br /&gt;
						if (!$this.data(c))&lt;br /&gt;
							$this.data(c, $this.attr(c));&lt;br /&gt;
&lt;br /&gt;
						var coords = $this.data(c).split(','),&lt;br /&gt;
							coordsPercent = new Array(coords.length);&lt;br /&gt;
&lt;br /&gt;
						for (var i = 0; i &amp;lt; coordsPercent.length; ++i) {&lt;br /&gt;
							if (i % 2 === 0)&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/w)*100)*wPercent);&lt;br /&gt;
							else&lt;br /&gt;
								coordsPercent[i] = parseInt(((coords[i]/h)*100)*hPercent);&lt;br /&gt;
						}&lt;br /&gt;
						$this.attr(c, coordsPercent.toString());&lt;br /&gt;
					});&lt;br /&gt;
				}).attr('src', $that.attr('src'));&lt;br /&gt;
			});&lt;br /&gt;
		};&lt;br /&gt;
		$(window).resize(rwdImageMap).trigger('resize');&lt;br /&gt;
&lt;br /&gt;
		return this;&lt;br /&gt;
	};&lt;br /&gt;
})(jQuery);&lt;br /&gt;
&lt;br /&gt;
$(document).ready(function(e) {&lt;br /&gt;
    $('img[usemap]').rwdImageMaps();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
// Modal windows in javascript&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.trigger&amp;quot;).on(&amp;quot;click&amp;quot;, function() {&lt;br /&gt;
    var modal = $(this).data(&amp;quot;modal&amp;quot;);&lt;br /&gt;
    $(modal).toggle();&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
$(&amp;quot;.modal&amp;quot;).on(&amp;quot;click&amp;quot;, function(e) {&lt;br /&gt;
    var className = e.target.className;&lt;br /&gt;
    if(className === &amp;quot;modal&amp;quot; || className === &amp;quot;close-button&amp;quot;){&lt;br /&gt;
        $(this).closest(&amp;quot;.modal&amp;quot;).toggle();&lt;br /&gt;
    }&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
&lt;br /&gt;
    var rem;&lt;br /&gt;
&lt;br /&gt;
	function setPixel(meta, container_id) {&lt;br /&gt;
		try {&lt;br /&gt;
		&lt;br /&gt;
		    injectEvaluationId(meta);&lt;br /&gt;
			&lt;br /&gt;
			rem = (container_id &amp;amp;&amp;amp; document.getElementById(container_id))&lt;br /&gt;
				? document.getElementById(container_id)&lt;br /&gt;
				: document.createElement(&amp;quot;div&amp;quot;);&lt;br /&gt;
			document.body.appendChild(rem);&lt;br /&gt;
			&lt;br /&gt;
			var iframe = document.createElement(&amp;quot;iframe&amp;quot;);&lt;br /&gt;
			&lt;br /&gt;
			iframe.style.width = '0';&lt;br /&gt;
			iframe.style.height = '0';&lt;br /&gt;
			iframe.style.display = 'block';&lt;br /&gt;
			iframe.style.border = 'none';&lt;br /&gt;
			iframe.setAttribute(&amp;quot;frameborder&amp;quot;, &amp;quot;0&amp;quot;);&lt;br /&gt;
			rem.appendChild(iframe);&lt;br /&gt;
			&lt;br /&gt;
			var firstFormContent = &amp;quot;&amp;lt;head&amp;gt;&amp;lt;/head&amp;gt;&amp;lt;body&amp;gt;&amp;quot; + buildForm(meta) + &amp;quot;&amp;lt;/body&amp;gt;&amp;quot;;&lt;br /&gt;
			&lt;br /&gt;
			iframe.contentWindow.document.open();&lt;br /&gt;
			iframe.contentWindow.document.write(firstFormContent);&lt;br /&gt;
			iframe.contentWindow.document.close();&lt;br /&gt;
			&lt;br /&gt;
		} catch (e) { }&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	function setSecondPixel(meta, baseFingerprint) {&lt;br /&gt;
	   // inject baseFP into meta&lt;br /&gt;
	   meta.fingerprint = baseFingerprint;&lt;br /&gt;
	   &lt;br /&gt;
	   // overwrite original location&lt;br /&gt;
	   meta.location = &amp;quot;fp_eval&amp;quot;;&lt;br /&gt;
	   &lt;br /&gt;
	   // store config id&lt;br /&gt;
	   meta.fp2_config_id = 1;&lt;br /&gt;
	&lt;br /&gt;
	   var secondFrame = document.createElement(&amp;quot;iframe&amp;quot;);&lt;br /&gt;
            &lt;br /&gt;
       secondFrame.style.width = '0';&lt;br /&gt;
       secondFrame.style.height = '0';&lt;br /&gt;
       secondFrame.style.display = 'block';&lt;br /&gt;
       secondFrame.style.border = 'none';&lt;br /&gt;
       secondFrame.setAttribute(&amp;quot;frameborder&amp;quot;, &amp;quot;0&amp;quot;);&lt;br /&gt;
       rem.appendChild(secondFrame);&lt;br /&gt;
       &lt;br /&gt;
       var secondFormContent = &amp;quot;&amp;lt;head&amp;gt;&amp;lt;/head&amp;gt;&amp;lt;body&amp;gt;&amp;quot; + buildSecondForm(meta) + &amp;quot;&amp;lt;/body&amp;gt;&amp;quot;;&lt;br /&gt;
       &lt;br /&gt;
       secondFrame.contentWindow.document.open();&lt;br /&gt;
       secondFrame.contentWindow.document.write(secondFormContent);&lt;br /&gt;
       secondFrame.contentWindow.document.close();&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	function injectEvaluationId(meta) {&lt;br /&gt;
	    var uuid = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {&lt;br /&gt;
		    var r = Math.random()*16|0, v = c == 'x' ? r : (r&amp;amp;0x3|0x8);&lt;br /&gt;
		    return v.toString(16);&lt;br /&gt;
		});&lt;br /&gt;
		meta.fp_eval_id = uuid;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	function buildForm(meta) {&lt;br /&gt;
		var url = (meta.pz_debug_url !== undefined)&lt;br /&gt;
			? meta.pz_debug_url&lt;br /&gt;
			: 'https://pixelzirkus.gameforge.com';&lt;br /&gt;
		&lt;br /&gt;
		var form = '';&lt;br /&gt;
		form += '&amp;lt;script&amp;gt;inDapIF = true;&amp;lt;/script&amp;gt;';&lt;br /&gt;
		form += '&amp;lt;script src=&amp;quot;' + url + '/static/js/E6gg7P33.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;';&lt;br /&gt;
		&lt;br /&gt;
		var meta_json = ''; try { meta_json = JSON.stringify(meta); } catch (e) {}&lt;br /&gt;
		form += '&amp;lt;script&amp;gt;var meta_json = \'' + meta_json + '\';&amp;lt;/script&amp;gt;';&lt;br /&gt;
		form += '&amp;lt;script&amp;gt;var meta = {}; try { meta = JSON.parse(meta_json); } catch (e) {}&amp;lt;/script&amp;gt;';&lt;br /&gt;
		&lt;br /&gt;
		form += '&amp;lt;form id=&amp;quot;gf_pz_form&amp;quot; action=&amp;quot;' + url + '/do/simple&amp;quot; method=&amp;quot;POST&amp;quot; accept-charset=&amp;quot;UTF-8&amp;quot;&amp;gt;';&lt;br /&gt;
	&lt;br /&gt;
		var key, value;&lt;br /&gt;
		for (key in meta) {&lt;br /&gt;
			if (key.indexOf('pz_debug') !== -1) {&lt;br /&gt;
				continue;&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			value = meta[key];&lt;br /&gt;
			value = value + &amp;quot;&amp;quot;;&lt;br /&gt;
			value = value.replace(/&amp;quot;/g, &amp;quot;&amp;quot;);&lt;br /&gt;
			form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;' + key + '&amp;quot; value=&amp;quot;' + value + '&amp;quot; /&amp;gt;';&lt;br /&gt;
		}&lt;br /&gt;
	&lt;br /&gt;
		if (!meta.page) {&lt;br /&gt;
			form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;page&amp;quot; value=&amp;quot;' + window.location + '&amp;quot; /&amp;gt;';&lt;br /&gt;
		}&lt;br /&gt;
		if (!meta.referrer) {&lt;br /&gt;
			form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;referrer&amp;quot; value=&amp;quot;' + document.referrer + '&amp;quot; /&amp;gt;';&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		form += '&amp;lt;/form&amp;gt;';&lt;br /&gt;
		form += '&amp;lt;script&amp;gt;';&lt;br /&gt;
		form += 'var input_fp = document.createElement(&amp;quot;input&amp;quot;); input_fp.type = &amp;quot;hidden&amp;quot;; input_fp.name = &amp;quot;fingerprint&amp;quot;; input_fp.value = &amp;quot;unknown&amp;quot;; document.getElementById(&amp;quot;gf_pz_form&amp;quot;).appendChild(input_fp);';&lt;br /&gt;
		form += 'var input_fp_exec = document.createElement(&amp;quot;input&amp;quot;); input_fp_exec.type = &amp;quot;hidden&amp;quot;; input_fp_exec.name = &amp;quot;fp_exec_time&amp;quot;; input_fp_exec.value = -1; document.getElementById(&amp;quot;gf_pz_form&amp;quot;).appendChild(input_fp_exec);';&lt;br /&gt;
		form += 'try {';&lt;br /&gt;
		form += '    var startTime = window.performance.now();';&lt;br /&gt;
		form += '    var fp = new Fingerprint().get();';&lt;br /&gt;
		form += '    var exec_time = window.performance.now() - startTime;';&lt;br /&gt;
		form += '    input_fp.value = fp;';&lt;br /&gt;
        form += '    input_fp_exec.value = exec_time.toFixed(2);';&lt;br /&gt;
        form += '    parent.window.setSecondPixel(meta, fp);';&lt;br /&gt;
		form += '} catch (e) {}';&lt;br /&gt;
		form += 'document.getElementById(&amp;quot;gf_pz_form&amp;quot;).submit();';&lt;br /&gt;
		form += '&amp;lt;/script&amp;gt;';&lt;br /&gt;
	&lt;br /&gt;
		return form;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
    function buildSecondForm(meta) {&lt;br /&gt;
        var url = (meta.pz_debug_url !== undefined)&lt;br /&gt;
            ? meta.pz_debug_url&lt;br /&gt;
            : 'https://pixelzirkus.gameforge.com';&lt;br /&gt;
        &lt;br /&gt;
        var form = '';&lt;br /&gt;
        form += '&amp;lt;script&amp;gt;inDapIF = true;&amp;lt;/script&amp;gt;';&lt;br /&gt;
        form += '&amp;lt;script src=&amp;quot;' + url + '/static/js/GT7h68ox.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;';&lt;br /&gt;
        form += '&amp;lt;form id=&amp;quot;gf_pz_form&amp;quot; action=&amp;quot;' + url + '/do/simple&amp;quot; method=&amp;quot;POST&amp;quot; accept-charset=&amp;quot;UTF-8&amp;quot;&amp;gt;';&lt;br /&gt;
    &lt;br /&gt;
        var key, value;&lt;br /&gt;
        for (key in meta) {&lt;br /&gt;
            if (key.indexOf('pz_debug') !== -1) {&lt;br /&gt;
                continue;&lt;br /&gt;
            }&lt;br /&gt;
            &lt;br /&gt;
            value = meta[key];&lt;br /&gt;
            value = value + &amp;quot;&amp;quot;;&lt;br /&gt;
            value = value.replace(/&amp;quot;/g, &amp;quot;&amp;quot;);&lt;br /&gt;
            form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;' + key + '&amp;quot; value=&amp;quot;' + value + '&amp;quot; /&amp;gt;';&lt;br /&gt;
        }&lt;br /&gt;
    &lt;br /&gt;
        if (!meta.page) {&lt;br /&gt;
            form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;page&amp;quot; value=&amp;quot;' + window.location + '&amp;quot; /&amp;gt;';&lt;br /&gt;
        }&lt;br /&gt;
        if (!meta.referrer) {&lt;br /&gt;
            form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;referrer&amp;quot; value=&amp;quot;' + document.referrer + '&amp;quot; /&amp;gt;';&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        form += '&amp;lt;/form&amp;gt;';&lt;br /&gt;
        form += '&amp;lt;script&amp;gt;';&lt;br /&gt;
        form += 'var input_fp = document.createElement(&amp;quot;input&amp;quot;); input_fp.type = &amp;quot;hidden&amp;quot;; input_fp.name = &amp;quot;fp2_value&amp;quot;; document.getElementById(&amp;quot;gf_pz_form&amp;quot;).appendChild(input_fp);';&lt;br /&gt;
        form += 'var input_fp_exec = document.createElement(&amp;quot;input&amp;quot;); input_fp_exec.type = &amp;quot;hidden&amp;quot;; input_fp_exec.name = &amp;quot;fp2_exec_time&amp;quot;; document.getElementById(&amp;quot;gf_pz_form&amp;quot;).appendChild(input_fp_exec);';&lt;br /&gt;
        form += 'try {';&lt;br /&gt;
        form += '    var startTime = window.performance.now();';&lt;br /&gt;
        form += '    new Fingerprint2().get(function(fingerprint) {';&lt;br /&gt;
        form += '        input_fp.value = fingerprint;';&lt;br /&gt;
        form += '        var exec_time = window.performance.now() - startTime;';&lt;br /&gt;
        form += '        input_fp_exec.value = exec_time.toFixed(2);';&lt;br /&gt;
        form += '        document.getElementById(&amp;quot;gf_pz_form&amp;quot;).submit();';&lt;br /&gt;
        form += '    })';&lt;br /&gt;
        form += '} catch (e) {}';&lt;br /&gt;
        form += '&amp;lt;/script&amp;gt;';&lt;br /&gt;
    &lt;br /&gt;
        return form;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    function capturePixel(meta) {&lt;br /&gt;
        if (!meta.page) {&lt;br /&gt;
            meta.page = window.location.href;&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        if (!meta.referrer) {&lt;br /&gt;
            meta.referrer = document.referrer;&lt;br /&gt;
        }&lt;br /&gt;
       &lt;br /&gt;
        return meta;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    function firePixels(meta, container_id) {&lt;br /&gt;
        try {&lt;br /&gt;
            var container = (container_id !== undefined &amp;amp;&amp;amp; document.getElementById(container_id))&lt;br /&gt;
                ? document.getElementById(container_id)&lt;br /&gt;
                : document.createElement(&amp;quot;div&amp;quot;);&lt;br /&gt;
    &lt;br /&gt;
            var iframe = document.createElement(&amp;quot;iframe&amp;quot;);&lt;br /&gt;
            &lt;br /&gt;
            iframe.style.width = '0';&lt;br /&gt;
            iframe.style.height = '0';&lt;br /&gt;
            iframe.style.display = 'block';&lt;br /&gt;
            iframe.style.border = 'none';&lt;br /&gt;
            iframe.setAttribute(&amp;quot;frameborder&amp;quot;, &amp;quot;0&amp;quot;);&lt;br /&gt;
            document.body.appendChild(container);&lt;br /&gt;
            container.appendChild(iframe);&lt;br /&gt;
       &lt;br /&gt;
            iframe.contentWindow.document.open();&lt;br /&gt;
            iframe.contentWindow.document.write(&amp;quot;&amp;lt;head&amp;gt;&amp;lt;/head&amp;gt;&amp;lt;body&amp;gt;&amp;quot; + buildMultiForm(meta) + &amp;quot;&amp;lt;/body&amp;gt;&amp;quot;);&lt;br /&gt;
            iframe.contentWindow.document.close();&lt;br /&gt;
       &lt;br /&gt;
            if (window.location.search.indexOf(&amp;quot;pz_debug&amp;quot;) !== -1) {&lt;br /&gt;
                window.pz_debug = meta;&lt;br /&gt;
            }&lt;br /&gt;
        } catch (e) {}&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    function buildMultiForm(meta) {&lt;br /&gt;
        var url = 'https://pixelzirkus.gameforge.com';&lt;br /&gt;
        &lt;br /&gt;
        var form;&lt;br /&gt;
        form  = '&amp;lt;script src=&amp;quot;' + url + '/static/js/E6gg7P33.js&amp;quot;&amp;gt;&amp;lt;/script&amp;gt;';&lt;br /&gt;
        form += '&amp;lt;form id=&amp;quot;gf_pz_form&amp;quot; action=&amp;quot;' + url + '/do/multi&amp;quot; method=&amp;quot;POST&amp;quot; accept-charset=&amp;quot;UTF-8&amp;quot;&amp;gt;';&lt;br /&gt;
    &lt;br /&gt;
        form += '&amp;lt;input type=&amp;quot;hidden&amp;quot; name=&amp;quot;pixels&amp;quot; value=&amp;quot;' + escapeHtml(JSON.stringify(meta)) + '&amp;quot; /&amp;gt;';&lt;br /&gt;
        &lt;br /&gt;
        form += '&amp;lt;/form&amp;gt;';&lt;br /&gt;
        form += '&amp;lt;script&amp;gt;';&lt;br /&gt;
        form += 'var input_fp = document.createElement(&amp;quot;input&amp;quot;); input_fp.type = &amp;quot;hidden&amp;quot;; input_fp.name = &amp;quot;fingerprint&amp;quot;; input_fp.value = &amp;quot;unknown&amp;quot;; document.getElementById(&amp;quot;gf_pz_form&amp;quot;).appendChild(input_fp); ';&lt;br /&gt;
        form += 'try {';&lt;br /&gt;
        form += '    input_fp.value = new Fingerprint().get();';&lt;br /&gt;
        form += '} catch (e) {} ';&lt;br /&gt;
        form += 'document.getElementById(&amp;quot;gf_pz_form&amp;quot;).submit();';&lt;br /&gt;
        form += '&amp;lt;/script&amp;gt;';&lt;br /&gt;
    &lt;br /&gt;
        return form;&lt;br /&gt;
    }&lt;br /&gt;
	&lt;br /&gt;
    function escapeHtml(unsafe) {&lt;br /&gt;
        return unsafe&lt;br /&gt;
            .replace(/&amp;amp;/g, &amp;quot;&amp;amp;amp;&amp;quot;)&lt;br /&gt;
            .replace(/&amp;lt;/g, &amp;quot;&amp;amp;lt;&amp;quot;)&lt;br /&gt;
            .replace(/&amp;gt;/g, &amp;quot;&amp;amp;gt;&amp;quot;)&lt;br /&gt;
            .replace(/&amp;quot;/g, &amp;quot;&amp;amp;quot;&amp;quot;)&lt;br /&gt;
            .replace(/'/g, &amp;quot;&amp;amp;#039;&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
	&lt;br /&gt;
	window.setPixel = setPixel;&lt;br /&gt;
	window.setSecondPixel = setSecondPixel;&lt;br /&gt;
	&lt;br /&gt;
	window.capturePixel = capturePixel;&lt;br /&gt;
    window.firePixels = firePixels;&lt;br /&gt;
})();&lt;br /&gt;
&lt;br /&gt;
var script = document.createElement(&amp;quot;script&amp;quot;); // Make a script DOM node&lt;br /&gt;
script.src = 'https://gf1.geo.gfsrv.net/static/cookie-banner/2018052311/cookiebanner.js'; // must be the url where the cookiebanner.js is located&lt;br /&gt;
document.head.appendChild(script); // Add it to the end of the head section of the page (could change 'head' to 'body' to add it to the end of the body section instead&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=15677</id>
		<title>Template:Homepage/Team</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=15677"/>
		<updated>2010-04-23T11:00:24Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabella/Cornice}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabella/Sfondo}}; border-bottom:1px solid {{Tabella/Cornice}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tabella/Font}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2 - Team ([[File:Ita.png]])&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Community Manager]]&lt;br /&gt;
:[[Community Manager attuale]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Manager]]&lt;br /&gt;
:[[Team-Manager|Team Managers attuali]]&lt;br /&gt;
;[[Team di Gioco]]&lt;br /&gt;
:[[Game Admin| Game Admin attuali]]&lt;br /&gt;
&lt;br /&gt;
:[[Super GameMaster|Super Game Master attuali]]&lt;br /&gt;
:[[GameMaster|Game Master attuali]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Forum]]&lt;br /&gt;
:[[Board Admin|Board Admin attuali]]&lt;br /&gt;
:[[Super Moderatori|Super Moderatori attuali]]&lt;br /&gt;
:[[Moderatori|Moderatori attuali]]&lt;br /&gt;
----&lt;br /&gt;
;[[Metin2Wiki-Team]]&lt;br /&gt;
;:;Admin ([[File:Ita.png]])&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Utente:Eddie The Head| Eddie The Head]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Utente:Il Santo|Il Santo]]&lt;br /&gt;
;:;Wiki Moderatori ([[File:Ita.png]])&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Utente:Barrnet|Barrnet]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Utente:Martykonsama|Martykonsama]]&lt;br /&gt;
:::[[Utente:Steve Vai|Steve Vai]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Utente:MobRulez|MobRulez]]&lt;br /&gt;
;:;Wiki TrialModeratori ([[File:Ita.png]])&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Utente:Sallo94N8|Sallo94N8]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Categoria:Modelli/Pagina principale|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Restriction-level-trial&amp;diff=11391</id>
		<title>MediaWiki:Restriction-level-trial</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Restriction-level-trial&amp;diff=11391"/>
		<updated>2010-02-02T13:49:18Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'protetta'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;protetta&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Protect-level-trial&amp;diff=11390</id>
		<title>MediaWiki:Protect-level-trial</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Protect-level-trial&amp;diff=11390"/>
		<updated>2010-02-02T13:48:54Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'Solo WikiTrialMod'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solo WikiTrialMod&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Grouppage-trial&amp;diff=11389</id>
		<title>MediaWiki:Grouppage-trial</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Grouppage-trial&amp;diff=11389"/>
		<updated>2010-02-02T13:48:19Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'Metin 2 Wiki IT:WikiTrialMod'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Metin 2 Wiki IT:WikiTrialMod&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-trial-member&amp;diff=11388</id>
		<title>MediaWiki:Group-trial-member</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-trial-member&amp;diff=11388"/>
		<updated>2010-02-02T13:47:31Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'WikiTrialMod'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WikiTrialMod&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-trial&amp;diff=11387</id>
		<title>MediaWiki:Group-trial</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-trial&amp;diff=11387"/>
		<updated>2010-02-02T13:47:09Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'WikiTrialMod'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WikiTrialMod&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=File:DE.png&amp;diff=150</id>
		<title>File:DE.png</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=File:DE.png&amp;diff=150"/>
		<updated>2009-09-06T16:47:01Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Informationen ==&lt;br /&gt;
*Quelle: http://commons.wikimedia.org/wiki/Image:Flag_of_Germany.svg&lt;br /&gt;
*Lizenz: public domain&lt;br /&gt;
&lt;br /&gt;
== Bildversionen auf Commons ==&lt;br /&gt;
{|&lt;br /&gt;
|18:28, 26 September 2007&lt;br /&gt;
|Madden&lt;br /&gt;
|1,000×600 (502 B)&lt;br /&gt;
|----&lt;br /&gt;
|12:04, 29 July 2007&lt;br /&gt;
|Ms2ger&lt;br /&gt;
|1,000×600 (502 B)&lt;br /&gt;
|----&lt;br /&gt;
|06:09, 4 June 2007&lt;br /&gt;
|Seewolf&lt;br /&gt;
|1,000×600 (469 B)&lt;br /&gt;
|----&lt;br /&gt;
|18:32, 10 August 2006&lt;br /&gt;
|Madden&lt;br /&gt;
|1,000×600 (351 B)&lt;br /&gt;
|----&lt;br /&gt;
|18:28, 10 August 2006&lt;br /&gt;
|Madden&lt;br /&gt;
|1,000×600 (351 B)&lt;br /&gt;
|----&lt;br /&gt;
|04:28, 22 April 2006&lt;br /&gt;
|Hurlbrink&lt;br /&gt;
|1,000×600 (469 B)&lt;br /&gt;
|----&lt;br /&gt;
|16:25, 10 March 2006&lt;br /&gt;
|Madden&lt;br /&gt;
|1,000×600 (469 B)&lt;br /&gt;
|----&lt;br /&gt;
|16:16, 9 February 2006&lt;br /&gt;
|Vzb83&lt;br /&gt;
|1,000×600 (469 B)&lt;br /&gt;
|----&lt;br /&gt;
|22:30, 5 February 2006&lt;br /&gt;
|Zscout370&lt;br /&gt;
|500×300 (465 B)&lt;br /&gt;
|----&lt;br /&gt;
|06:07, 5 February 2006&lt;br /&gt;
|Denelson83&lt;br /&gt;
|500×300 (2 KB)&lt;br /&gt;
|----&lt;br /&gt;
|19:15, 1 February 2006&lt;br /&gt;
|Vzb83&lt;br /&gt;
|500×300 (516 B)&lt;br /&gt;
|----&lt;br /&gt;
|23:25, 29 November 2005&lt;br /&gt;
|IGEL&lt;br /&gt;
|500×300 (514 B)&lt;br /&gt;
|----&lt;br /&gt;
|23:59, 30 September 2005&lt;br /&gt;
|Dbenbenn&lt;br /&gt;
|500×300 (498 B)&lt;br /&gt;
|----&lt;br /&gt;
|22:07, 28 September 2005&lt;br /&gt;
|Zscout370&lt;br /&gt;
|500×300 (964 B)&lt;br /&gt;
|----&lt;br /&gt;
|22:53, 27 September 2005&lt;br /&gt;
|SKopp&lt;br /&gt;
|500×300 (2 KB)&lt;br /&gt;
|----&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Kategorie:Flaggen]]&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=File:DE.png&amp;diff=149</id>
		<title>File:DE.png</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=File:DE.png&amp;diff=149"/>
		<updated>2009-09-06T16:46:47Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Utente:Comkra&amp;diff=146</id>
		<title>Utente:Comkra</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Utente:Comkra&amp;diff=146"/>
		<updated>2009-09-06T16:43:59Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con '{{Infobox Teamler/Layout |Endung=png &amp;lt;!-- Dein Nick --&amp;gt; |Name= Computerkrank &amp;lt;!-- Woher du kommst bsp: NRW--&amp;gt; |Herkunft= Berlin &amp;lt;!-- Dein Geburtstag--&amp;gt; |Geburtstag= 28.12.1982 &amp;lt;!…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Teamler/Layout&lt;br /&gt;
|Endung=png&lt;br /&gt;
&amp;lt;!-- Dein Nick --&amp;gt;&lt;br /&gt;
|Name= Computerkrank&lt;br /&gt;
&amp;lt;!-- Woher du kommst bsp: NRW--&amp;gt;&lt;br /&gt;
|Herkunft= Berlin&lt;br /&gt;
&amp;lt;!-- Dein Geburtstag--&amp;gt;&lt;br /&gt;
|Geburtstag= 28.12.1982&lt;br /&gt;
&amp;lt;!-- Deine Team-Mail--&amp;gt;&lt;br /&gt;
|E-Mail= computerkrank@metin2.de&lt;br /&gt;
&amp;lt;!-- Dein IRC-Nick mit @ oder + --&amp;gt;&lt;br /&gt;
|IRC-Nick= @Computerkrank&lt;br /&gt;
&amp;lt;!-- Deine Position Bsp: GA; GM; Moderator; usw. --&amp;gt;&lt;br /&gt;
|nolink=1&lt;br /&gt;
|Position=&lt;br /&gt;
Wiki-Administrator [[File:EU.png|20px]]&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;[[Game Master]] [[File:DE.png|20px]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Event Team [[File:DE.png|20px]]&lt;br /&gt;
&amp;lt;!-- Welchen Server spielst du / Arbeitest du (letztes für GA/SGM/GM)--&amp;gt;&lt;br /&gt;
|Server= n/a&lt;br /&gt;
&amp;lt;!-- Was für eine Klasse (Ninja; Krieger;..) --&amp;gt;&lt;br /&gt;
|Klasse= Sura&lt;br /&gt;
&amp;lt;!-- Deine Lehre --&amp;gt;&lt;br /&gt;
|Lehre= Waffe&lt;br /&gt;
&amp;lt;!-- Und dein Level --&amp;gt;&lt;br /&gt;
|Level= 99&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=145</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=145"/>
		<updated>2009-09-06T16:43:38Z</updated>

		<summary type="html">&lt;p&gt;Comkra: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}} | [[File:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}}|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Avatar-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: File:Ingame-{{PAGENAME}}.jpg | [[File:Ingame-{{PAGENAME}}.jpg|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Ingame-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=144</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=144"/>
		<updated>2009-09-06T16:42:42Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}} | [[File:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}}|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Avatar-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: File:Ingame-{{PAGENAME}}.JPG | [[File:Ingame-{{PAGENAME}}.JPG|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Ingame-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=142</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=142"/>
		<updated>2009-09-06T16:40:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}} | [[File:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}}|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Avatar-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Ingame-{{PAGENAME}}.JPG | [[File:Ingame-{{PAGENAME}}.JPG|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Ingame-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=File:Avatar-Computerkrank.png&amp;diff=141</id>
		<title>File:Avatar-Computerkrank.png</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=File:Avatar-Computerkrank.png&amp;diff=141"/>
		<updated>2009-09-06T16:39:26Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=140</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=140"/>
		<updated>2009-09-06T16:38:39Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}} | [[Bild:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}}|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Avatar-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Ingame-{{PAGENAME}}.JPG | [[Bild:Ingame-{{PAGENAME}}.JPG|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Speciale:Carica&amp;amp;wpDestFile=Ingame-{{PAGENAME}}.jpg Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Prettytable&amp;diff=139</id>
		<title>Template:Prettytable</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Prettytable&amp;diff=139"/>
		<updated>2009-09-06T16:35:28Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border-style:solid; border-width:1px; border-collapse:collapse; empty-cells:show;&amp;quot;  &amp;lt;noinclude…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;margin:1em 1em 1em 0; border-style:solid; border-width:1px; border-collapse:collapse; empty-cells:show;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Categoria:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=138</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=138"/>
		<updated>2009-09-06T16:28:58Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |[[File:Avatar-{{PAGENAME}}|320px|thumb|center|Avatar]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; | [[File:Ingame-{{PAGENAME}}|320px|thumb|center|Ingame]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=137</id>
		<title>Template:Info Team/Layout</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Info_Team/Layout&amp;diff=137"/>
		<updated>2009-09-06T16:16:19Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con '&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt; {|align=&amp;quot;right&amp;quot; {{prettytable}}  ! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}} |- | align…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Die Nutzung dieser Vorlage ist ausschließlich Mitgliedern des Metin2-Teams vorbehalten! --&amp;gt;&lt;br /&gt;
{|align=&amp;quot;right&amp;quot; {{prettytable}}&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}} | [[Bild:Avatar-{{PAGENAMEE}}.{{#if:{{{Endung|}}}|{{{Endung}}}|jpg}}|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Spezial:Hochladen&amp;amp;wpDestFile=Avatar-{{PAGENAMEE}}.jpg&amp;amp;wpUploadDescription=Auf_die_Endung_achten._Sollte_diese_anders_sein_als_angegeben,_bitte_ausbessern._Diesen_Text_bitte_UNBEDINGT_loeschen,_sobald_er_gelesen_wurde. Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Allgemeine Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Nickname''' || {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Herkunft''' || {{{Herkunft}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Geburtsdatum:''' || {{{Geburtstag}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E-Mail:''' || {{#if: {{{E-Mail|}}}|mailto:{{{E-Mail}}}|mailto:{{PAGENAMEE}}@metin2.de}}&lt;br /&gt;
|-&lt;br /&gt;
| '''IRC:''' || {{{IRC-Nick}}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame Daten&lt;br /&gt;
|-&lt;br /&gt;
| '''Position''' || {{#if: {{{nolink|}}} |{{{Position}}}|[[{{{Position}}}]]}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Server''' || {{{Server}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Char''' || {{{Klasse}}} ({{{Lehre}}})&lt;br /&gt;
|-&lt;br /&gt;
| '''Level:''' || {{{Level}}}&lt;br /&gt;
|-&lt;br /&gt;
! {{Hl3}} colspan=&amp;quot;2&amp;quot; | Ingame&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  colspan=&amp;quot;2&amp;quot; |  {{#ifexist: Media:Ingame-{{PAGENAME}}.JPG | [[Bild:Ingame-{{PAGENAME}}.JPG|320px|thumb|center|Avatar]] | ''Kein Bild vorhanden.''&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;''Für den Benutzer: [{{SERVER}}/index.php?title=Spezial:Hochladen&amp;amp;wpDestFile=Ingame-{{PAGENAMEE}}.jpg&amp;amp;wpUploadDescription=Auf_die_Endung_achten._Sollte_diese_anders_sein_als_angegeben,_bitte_ausbessern._Diesen_Text_bitte_loeschen,_sobald_er_gelesen_wurde. Bild hochladen]''&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Categoria:Metin2-Team]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Colore01&amp;diff=136</id>
		<title>Template:Colore01</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Colore01&amp;diff=136"/>
		<updated>2009-09-06T16:15:36Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid; border-color:{{Tabellenfarbe/Border}}; background: {{Tabellenfarbe/Background}}; color:{{Tabellenfarbe/Schrift}};&amp;quot;&amp;lt;noinclude&amp;gt;  [[Categoria:T…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid; border-color:{{Tabellenfarbe/Border}}; background: {{Tabellenfarbe/Background}}; color:{{Tabellenfarbe/Schrift}};&amp;quot;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=135</id>
		<title>Template:Homepage/Team</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=135"/>
		<updated>2009-09-06T16:08:39Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2-Team ([[File:Ita.png]])&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Community Manager]]&lt;br /&gt;
:[[Community Manager attuale]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Manager]]&lt;br /&gt;
:[[Team-Manager|Team Manager attuale]]&lt;br /&gt;
;[[Team di Gioco]]&lt;br /&gt;
:[[Game Admin| Game Admin attuali]]&lt;br /&gt;
&lt;br /&gt;
:[[Super GameMaster|Super Game Master attuali]]&lt;br /&gt;
:[[GameMaster|Game Master attuali]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Forum]]&lt;br /&gt;
:[[Board Admin|Board Admin attuali]]&lt;br /&gt;
:[[Super Moderatori|Super Moderatori attuali]]&lt;br /&gt;
:[[Moderatori|Moderatori attuali]]&lt;br /&gt;
----&lt;br /&gt;
;[[Metin2Wiki-Team]]&lt;br /&gt;
;:;Admin (Internazionale)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Utente:Computerkrank|Computerkrank]]&lt;br /&gt;
;:;Admin (IT)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Utente:LadySheila|LadySheila]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Utente:Il Santo|Il Santo]]&lt;br /&gt;
;:;Wiki Moderatori&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::...&lt;br /&gt;
;:;Trial-Moderatori&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:95%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[Metin_2_Wiki_IT:Guide|Lista dei Metin2Guide]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Categoria:Modelli/Pagina principale|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Protect-level-guide&amp;diff=120</id>
		<title>MediaWiki:Protect-level-guide</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Protect-level-guide&amp;diff=120"/>
		<updated>2009-09-06T15:54:21Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'uno Metin2Guide'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;uno Metin2Guide&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Grouppage-guide&amp;diff=119</id>
		<title>MediaWiki:Grouppage-guide</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Grouppage-guide&amp;diff=119"/>
		<updated>2009-09-06T15:53:15Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con '{{ns:project}}:Metin2Guide'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ns:project}}:Metin2Guide&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-guide-member&amp;diff=118</id>
		<title>MediaWiki:Group-guide-member</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-guide-member&amp;diff=118"/>
		<updated>2009-09-06T15:52:41Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'Metin2Guide'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Metin2Guide&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-guide&amp;diff=117</id>
		<title>MediaWiki:Group-guide</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Group-guide&amp;diff=117"/>
		<updated>2009-09-06T15:52:09Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con 'Metin2Guide'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Metin2Guide&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=File:Logo_Metin2.png&amp;diff=116</id>
		<title>File:Logo Metin2.png</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=File:Logo_Metin2.png&amp;diff=116"/>
		<updated>2009-09-06T15:34:11Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Pagina_principale&amp;diff=67</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Pagina_principale&amp;diff=67"/>
		<updated>2009-09-05T18:51:02Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite/Quests}}&lt;br /&gt;
{{Hauptseite/Klassen}}&lt;br /&gt;
{{Hauptseite/Weltkarte}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite2/Willkommen}}&lt;br /&gt;
{{Hauptseite/Optionen}}&lt;br /&gt;
{{Hauptseite/Gilde}}&lt;br /&gt;
{{Hauptseite/Ausrüstung}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite/News}}&lt;br /&gt;
{{Hauptseite/Wiki-Statistik}}&lt;br /&gt;
{{Hauptseite/Metinteam}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=61</id>
		<title>Template:Tabella/Cornice</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=61"/>
		<updated>2009-09-05T18:49:27Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Tamplate:Tabellenfarbe/Border a Template:Tabellenfarbe/Border&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#97100d&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=57</id>
		<title>Template:Homepage/Team</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=57"/>
		<updated>2009-09-05T18:47:31Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Hauptseite/Metinteam a Template:Hauptseite/Metinteam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2-Team ([[Bild:DE.png|15px]])&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Community Manager]]&lt;br /&gt;
:[[Aktuelle Community Manager]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Manager]]&lt;br /&gt;
:[[Team-Manager|Aktuelle Team Manager]]&lt;br /&gt;
----&lt;br /&gt;
;[[Gameteam]]&lt;br /&gt;
:[[Game Administrator| Aktuelle Game Admins]]&lt;br /&gt;
:[[GameMaster|Aktuelle Game Master]]&lt;br /&gt;
----&lt;br /&gt;
;[[Boardteam]]&lt;br /&gt;
:[[Board Administrator|Aktuelle Board Admins]]&lt;br /&gt;
:[[Super Boardmoderator|Aktuelle Super Moderatoren]]&lt;br /&gt;
:[[Board Moderator|Aktuelle Board Moderatoren]]&lt;br /&gt;
----&lt;br /&gt;
;[[Metin2Wiki-Team]]&lt;br /&gt;
;:;Admin (International)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Computerkrank|Computerkrank]]&lt;br /&gt;
;:;Admin (DE)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Gideon|Gideon]]&lt;br /&gt;
;:;Wiki Moderatoren&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Aidan|Aidan]] •  [[Benutzer:Even|Even]]&lt;br /&gt;
;:;Trial-Moderatoren&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:BuHuu|BuHuu]]&lt;br /&gt;
----&lt;br /&gt;
;[[Support-Team]]&lt;br /&gt;
:[[Support Admins|Aktuelle Support Admins]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:95%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[Metin2Wiki:Guides|Liste der Metin2Guides]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/News&amp;diff=55</id>
		<title>Template:Homepage/News</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/News&amp;diff=55"/>
		<updated>2009-09-05T18:47:15Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Hauptseite/News a Template:Hauptseite/News&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2Wiki-News&amp;lt;/div&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
 |&lt;br /&gt;
;Probleme&lt;br /&gt;
:Nach dem Update gibt es ein paar kleine Problem beim Speichern verschiedener Seiten. Diese werden im Kürze behoben.&lt;br /&gt;
----&lt;br /&gt;
;Update der MediWiki&lt;br /&gt;
:Heute wurde die MediaWiki auf die aktuellste Version geupdatet. Tests sind soweit gut gewesen, solltet ihr Fehler feststellen bitte ich euch diese mir per Mail zu melden: [mailto:computerkrank@metin2.de computerkrank@metin2.de]&lt;br /&gt;
----&lt;br /&gt;
;Neuer Gildennamensraum&lt;br /&gt;
:Seit dem 31. August gibt es einen neuen &amp;quot;Gildennamensraum&amp;quot; im Wiki. Konkret bedeutet das, dass in Zukunft alle Gilden mit dem Präfix &amp;quot;Gilde&amp;quot; eingetragen werden. Wenn eure Gilde also &amp;quot;Test&amp;quot; heißt, dann wird sie ab nun unter &amp;quot;Gilde:Test&amp;quot; zu finden sein.&amp;lt;br/&amp;gt;Dies betrifft nur neue Anträge, bisherige Gildenseiten werden nicht verändert.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[Hauptseite/News/Archiv|&amp;amp;rarr; Archiv]]&amp;lt;/sup&amp;gt; &amp;amp;#124; [{{fullurl:Vorlage:Hauptseite/News|action=edit}} ✎]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen|{{PAGENAME}}]]&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Missioni&amp;diff=51</id>
		<title>Template:Homepage/Missioni</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Missioni&amp;diff=51"/>
		<updated>2009-09-05T18:46:40Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Hauptseite/Quests a Template:Hauptseite/Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;240px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Quests&amp;lt;/div&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&lt;br /&gt;
;Quests&lt;br /&gt;
:[[Liste der Quests]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[:Kategorie:Quests|Kategorie]]&lt;br /&gt;
----&lt;br /&gt;
;Jagdquests&lt;br /&gt;
:[[Jagdaufträge|Liste der Jagdquests]]&lt;br /&gt;
----&lt;br /&gt;
;Missionsbücher&lt;br /&gt;
:[[:Kategorie:Missionsbücherquests|Liste der Quests]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=47</id>
		<title>Template:Homepage/Mappe</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=47"/>
		<updated>2009-09-05T18:44:30Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Hauptseite/Weltkarte a Template:Hauptseite/Weltkarte&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;240px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Weltkarte&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[Bild:Flag_yellow.png|18px]] [[Chunjo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Joan]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bokjung]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Waryong]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_blue.png|18px]] [[Jinno]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Pyungmoo]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bakra]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Imha]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_red.png|18px]] [[Shinsoo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Yongan]]||(Map1)&lt;br /&gt;
 |- &lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jayang]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jungrang]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_neutral.png|18px]] [[Neutrale Gebiete]]&lt;br /&gt;
:[[Berg Sohan|Berg Sohan = Berg Suh-han = Eisland]]&lt;br /&gt;
:[[Dämonenturm|Dämonenturm = Teufelsturm]]&lt;br /&gt;
:[[Doyyumhwaji|Doyyumhwaji = Dojum-Papier = Feuerland]]&lt;br /&gt;
:[[Hwang-Tempel|Hwang-Tempel = Dunkler Tempel]]&lt;br /&gt;
:[[Land der Riesen|Land der Riesen]]&lt;br /&gt;
:[[Lungsam|Lungsam = Geisterwald]]&lt;br /&gt;
:[[Roter Wald]]&lt;br /&gt;
:[[Schlangenfeld|Schlangenfeld]]&lt;br /&gt;
:[[Tal von Seungryong|Tal von Seungryong = Drachental = Orktal]]&lt;br /&gt;
:[[Yongbi-Wüste|Yongbi-Wüste = Große Wüste]]&lt;br /&gt;
:[[Seelengrotte]]&lt;br /&gt;
&lt;br /&gt;
;Affenhöhlen (ADs)&lt;br /&gt;
:[[Hasun Dong|Hasun Dong = Affendungeon Anfänger]]&lt;br /&gt;
:[[Jungsun Dong|Jungsun Dong = Affendungeon normal]]&lt;br /&gt;
:[[Sangsun Dong|Sangsun Dong = Affendungeon Experte]]&lt;br /&gt;
&lt;br /&gt;
;Spinnenhöhlen&lt;br /&gt;
:[[Kuahklo Dong|Kuahklo Dong = Spinnendungeon]]&lt;br /&gt;
:[[Spinnendungeon 2|Spinnendungeon 2]]&lt;br /&gt;
&lt;br /&gt;
;Spezial-Maps&lt;br /&gt;
:[[OX-Wettbewerb]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Statistiche&amp;diff=45</id>
		<title>Template:Homepage/Statistiche</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Statistiche&amp;diff=45"/>
		<updated>2009-09-05T18:44:15Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Hauptseite/Wiki-Statistik a Template:Hauptseite/Wiki-Statistik&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2Wiki-Statistik&amp;lt;/div&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|'''Seiten:'''||{{NUMBEROFPAGES}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Bearbeitungen:'''||{{NUMBEROFEDITS}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Dateien:'''||{{NUMBEROFFILES}}&lt;br /&gt;
|-&lt;br /&gt;
|'''reg. Benutzer:'''||{{NUMBEROFUSERS}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|'''Stand:'''||{{CURRENTDAY2}}.{{CURRENTMONTH}}.{{CURRENTYEAR}}&amp;lt;br&amp;gt;{{LOCALTIME}} Uhr&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen|{{PAGENAME}}]]&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Sfondo&amp;diff=41</id>
		<title>Template:Tabella/Sfondo</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Sfondo&amp;diff=41"/>
		<updated>2009-09-05T18:43:22Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Tabellenfarbe/Background a Template:Tabellenfarbe/Background&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#5d0505&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=39</id>
		<title>Template:Tabella/Cornice</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=39"/>
		<updated>2009-09-05T18:43:08Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Tabellenfarbe/Border a Tamplate:Tabellenfarbe/Border&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#97100d&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Font&amp;diff=37</id>
		<title>Template:Tabella/Font</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Font&amp;diff=37"/>
		<updated>2009-09-05T18:42:45Z</updated>

		<summary type="html">&lt;p&gt;Comkra: ha spostato Vorlage:Tabellenfarbe/Schrift a Template:Tabellenfarbe/Schrift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#f0d9a2&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=36</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=36"/>
		<updated>2009-09-05T18:41:43Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** Metin_2_Wiki_IT:Hilfe|help&lt;br /&gt;
** Metin_2_Wiki_IT:ToDo-List|ToDo-List&lt;br /&gt;
** Speciale:Utenti|Utenti&lt;br /&gt;
&lt;br /&gt;
* Community&lt;br /&gt;
** http://www.metin2.it|Metin2 Homepage&lt;br /&gt;
** http://board.metin2.it|Metin2 Board&lt;br /&gt;
** http://support.metin2.it|Q&amp;amp;A- Servizio Ticket&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Pagina_principale&amp;diff=35</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Pagina_principale&amp;diff=35"/>
		<updated>2009-09-05T18:36:38Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Creata pagina con '{| |- |valign=&amp;quot;top&amp;quot;| {{Hauptseite/Quests}} {{Hauptseite/Klassen}} {{Hauptseite/Weltkarte}} |valign=&amp;quot;top&amp;quot;| {{Hauptseite2/Willkommen}} {{Hauptseite/Optionen}} {{Hauptseite/Gilde}} …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite/Quests}}&lt;br /&gt;
{{Hauptseite/Klassen}}&lt;br /&gt;
{{Hauptseite/Weltkarte}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite2/Willkommen}}&lt;br /&gt;
{{Hauptseite/Optionen}}&lt;br /&gt;
{{Hauptseite/Gilde}}&lt;br /&gt;
{{Hauptseite/Ausrüstung}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Hauptseite/News}}&lt;br /&gt;
{{Hauptseite/Trailer}}&lt;br /&gt;
{{Hauptseite/Wiki-Statistik}}&lt;br /&gt;
{{Hauptseite/Metinteam}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=14</id>
		<title>Template:Homepage/Team</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Team&amp;diff=14"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2-Team ([[Bild:DE.png|15px]])&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Community Manager]]&lt;br /&gt;
:[[Aktuelle Community Manager]]&lt;br /&gt;
----&lt;br /&gt;
;[[Team Manager]]&lt;br /&gt;
:[[Team-Manager|Aktuelle Team Manager]]&lt;br /&gt;
----&lt;br /&gt;
;[[Gameteam]]&lt;br /&gt;
:[[Game Administrator| Aktuelle Game Admins]]&lt;br /&gt;
:[[GameMaster|Aktuelle Game Master]]&lt;br /&gt;
----&lt;br /&gt;
;[[Boardteam]]&lt;br /&gt;
:[[Board Administrator|Aktuelle Board Admins]]&lt;br /&gt;
:[[Super Boardmoderator|Aktuelle Super Moderatoren]]&lt;br /&gt;
:[[Board Moderator|Aktuelle Board Moderatoren]]&lt;br /&gt;
----&lt;br /&gt;
;[[Metin2Wiki-Team]]&lt;br /&gt;
;:;Admin (International)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Computerkrank|Computerkrank]]&lt;br /&gt;
;:;Admin (DE)&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Gideon|Gideon]]&lt;br /&gt;
;:;Wiki Moderatoren&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:Aidan|Aidan]] •  [[Benutzer:Even|Even]]&lt;br /&gt;
;:;Trial-Moderatoren&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::[[Benutzer:BuHuu|BuHuu]]&lt;br /&gt;
----&lt;br /&gt;
;[[Support-Team]]&lt;br /&gt;
:[[Support Admins|Aktuelle Support Admins]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:95%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[Metin2Wiki:Guides|Liste der Metin2Guides]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/News&amp;diff=16</id>
		<title>Template:Homepage/News</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/News&amp;diff=16"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2Wiki-News&amp;lt;/div&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
 |&lt;br /&gt;
;Probleme&lt;br /&gt;
:Nach dem Update gibt es ein paar kleine Problem beim Speichern verschiedener Seiten. Diese werden im Kürze behoben.&lt;br /&gt;
----&lt;br /&gt;
;Update der MediWiki&lt;br /&gt;
:Heute wurde die MediaWiki auf die aktuellste Version geupdatet. Tests sind soweit gut gewesen, solltet ihr Fehler feststellen bitte ich euch diese mir per Mail zu melden: [mailto:computerkrank@metin2.de computerkrank@metin2.de]&lt;br /&gt;
----&lt;br /&gt;
;Neuer Gildennamensraum&lt;br /&gt;
:Seit dem 31. August gibt es einen neuen &amp;quot;Gildennamensraum&amp;quot; im Wiki. Konkret bedeutet das, dass in Zukunft alle Gilden mit dem Präfix &amp;quot;Gilde&amp;quot; eingetragen werden. Wenn eure Gilde also &amp;quot;Test&amp;quot; heißt, dann wird sie ab nun unter &amp;quot;Gilde:Test&amp;quot; zu finden sein.&amp;lt;br/&amp;gt;Dies betrifft nur neue Anträge, bisherige Gildenseiten werden nicht verändert.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[Hauptseite/News/Archiv|&amp;amp;rarr; Archiv]]&amp;lt;/sup&amp;gt; &amp;amp;#124; [{{fullurl:Vorlage:Hauptseite/News|action=edit}} ✎]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen|{{PAGENAME}}]]&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Missioni&amp;diff=20</id>
		<title>Template:Homepage/Missioni</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Missioni&amp;diff=20"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;240px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Quests&amp;lt;/div&amp;gt;&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&lt;br /&gt;
;Quests&lt;br /&gt;
:[[Liste der Quests]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[:Kategorie:Quests|Kategorie]]&lt;br /&gt;
----&lt;br /&gt;
;Jagdquests&lt;br /&gt;
:[[Jagdaufträge|Liste der Jagdquests]]&lt;br /&gt;
----&lt;br /&gt;
;Missionsbücher&lt;br /&gt;
:[[:Kategorie:Missionsbücherquests|Liste der Quests]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=24</id>
		<title>Template:Homepage/Mappe</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=24"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;240px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Weltkarte&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[Bild:Flag_yellow.png|18px]] [[Chunjo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Joan]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bokjung]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Waryong]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_blue.png|18px]] [[Jinno]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Pyungmoo]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bakra]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Imha]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_red.png|18px]] [[Shinsoo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Yongan]]||(Map1)&lt;br /&gt;
 |- &lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jayang]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jungrang]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_neutral.png|18px]] [[Neutrale Gebiete]]&lt;br /&gt;
:[[Berg Sohan|Berg Sohan = Berg Suh-han = Eisland]]&lt;br /&gt;
:[[Dämonenturm|Dämonenturm = Teufelsturm]]&lt;br /&gt;
:[[Doyyumhwaji|Doyyumhwaji = Dojum-Papier = Feuerland]]&lt;br /&gt;
:[[Hwang-Tempel|Hwang-Tempel = Dunkler Tempel]]&lt;br /&gt;
:[[Land der Riesen|Land der Riesen]]&lt;br /&gt;
:[[Lungsam|Lungsam = Geisterwald]]&lt;br /&gt;
:[[Roter Wald]]&lt;br /&gt;
:[[Schlangenfeld|Schlangenfeld]]&lt;br /&gt;
:[[Tal von Seungryong|Tal von Seungryong = Drachental = Orktal]]&lt;br /&gt;
:[[Yongbi-Wüste|Yongbi-Wüste = Große Wüste]]&lt;br /&gt;
:[[Seelengrotte]]&lt;br /&gt;
&lt;br /&gt;
;Affenhöhlen (ADs)&lt;br /&gt;
:[[Hasun Dong|Hasun Dong = Affendungeon Anfänger]]&lt;br /&gt;
:[[Jungsun Dong|Jungsun Dong = Affendungeon normal]]&lt;br /&gt;
:[[Sangsun Dong|Sangsun Dong = Affendungeon Experte]]&lt;br /&gt;
&lt;br /&gt;
;Spinnenhöhlen&lt;br /&gt;
:[[Kuahklo Dong|Kuahklo Dong = Spinnendungeon]]&lt;br /&gt;
:[[Spinnendungeon 2|Spinnendungeon 2]]&lt;br /&gt;
&lt;br /&gt;
;Spezial-Maps&lt;br /&gt;
:[[OX-Wettbewerb]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Statistiche&amp;diff=26</id>
		<title>Template:Homepage/Statistiche</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Statistiche&amp;diff=26"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;270px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Metin2Wiki-Statistik&amp;lt;/div&amp;gt;&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|'''Seiten:'''||{{NUMBEROFPAGES}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Bearbeitungen:'''||{{NUMBEROFEDITS}}&lt;br /&gt;
|-&lt;br /&gt;
|'''Dateien:'''||{{NUMBEROFFILES}}&lt;br /&gt;
|-&lt;br /&gt;
|'''reg. Benutzer:'''||{{NUMBEROFUSERS}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|'''Stand:'''||{{CURRENTDAY2}}.{{CURRENTMONTH}}.{{CURRENTYEAR}}&amp;lt;br&amp;gt;{{LOCALTIME}} Uhr&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen|{{PAGENAME}}]]&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Sfondo&amp;diff=30</id>
		<title>Template:Tabella/Sfondo</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Sfondo&amp;diff=30"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#5d0505&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=32</id>
		<title>Template:Tabella/Cornice</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Cornice&amp;diff=32"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#97100d&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Font&amp;diff=34</id>
		<title>Template:Tabella/Font</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Tabella/Font&amp;diff=34"/>
		<updated>2009-09-05T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Comkra: una revisione importata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#f0d9a2&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=4</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=4"/>
		<updated>2009-09-04T17:04:54Z</updated>

		<summary type="html">&lt;p&gt;Comkra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** Metin2Wiki:Hilfe|help&lt;br /&gt;
** Metin2Wiki:ToDo-List|ToDo-List&lt;br /&gt;
** Spezial:Benutzer|User List&lt;br /&gt;
&lt;br /&gt;
* Community&lt;br /&gt;
** http://www.metin2.it|Metin2 Homepage&lt;br /&gt;
** http://board.metin2.it|Metin2 Board&lt;br /&gt;
** http://support.metin2.it|Q&amp;amp;A- Servizio Ticket&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=3</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=MediaWiki:Sidebar&amp;diff=3"/>
		<updated>2009-09-04T17:03:08Z</updated>

		<summary type="html">&lt;p&gt;Comkra: Created page with '* navigation ** mainpage|mainpage ** recentchanges-url|recentchanges ** randompage-url|randompage ** Metin2Wiki:Hilfe|help ** Metin2Wiki:ToDo-List|ToDo-List ** Spezial:Benutzer|U…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** Metin2Wiki:Hilfe|help&lt;br /&gt;
** Metin2Wiki:ToDo-List|ToDo-List&lt;br /&gt;
** Spezial:Benutzer|User List&lt;br /&gt;
&lt;br /&gt;
* Community&lt;br /&gt;
** http://www.metin2.it|Metin2 Homepage&lt;br /&gt;
** http://board.metin2.it|Metin2 Board&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
	<entry>
		<id>https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=23</id>
		<title>Template:Homepage/Mappe</title>
		<link rel="alternate" type="text/html" href="https://it-wiki.metin2.gameforge.com/index.php?title=Template:Homepage/Mappe&amp;diff=23"/>
		<updated>2009-04-08T19:01:36Z</updated>

		<summary type="html">&lt;p&gt;Comkra: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;240px&amp;quot; style=&amp;quot;font-size:0.9em; line-height:1em;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid {{Tabellenfarbe/Border}};&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:{{Tabellenfarbe/Background}}; border-bottom:1px solid {{Tabellenfarbe/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:left; font-size:100%; color: {{Tabellenfarbe/Schrift}};&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;Weltkarte&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[Bild:Flag_yellow.png|18px]] [[Chunjo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Joan]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bokjung]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Waryong]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_blue.png|18px]] [[Jinno]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Pyungmoo]]||(Map1)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Bakra]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Imha]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_red.png|18px]] [[Shinsoo]]&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||width=&amp;quot;55px&amp;quot;|[[Yongan]]||(Map1)&lt;br /&gt;
 |- &lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jayang]]||(Map2)&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;||[[Jungrang]]||(Gildenzone)&lt;br /&gt;
 |}&lt;br /&gt;
----&lt;br /&gt;
;[[Bild:Flag_neutral.png|18px]] [[Neutrale Gebiete]]&lt;br /&gt;
:[[Berg Sohan|Berg Sohan = Berg Suh-han = Eisland]]&lt;br /&gt;
:[[Dämonenturm|Dämonenturm = Teufelsturm]]&lt;br /&gt;
:[[Doyyumhwaji|Doyyumhwaji = Dojum-Papier = Feuerland]]&lt;br /&gt;
:[[Hwang-Tempel|Hwang-Tempel = Dunkler Tempel]]&lt;br /&gt;
:[[Land der Riesen|Land der Riesen]]&lt;br /&gt;
:[[Lungsam|Lungsam = Geisterwald]]&lt;br /&gt;
:[[Roter Wald]]&lt;br /&gt;
:[[Schlangenfeld|Schlangenfeld]]&lt;br /&gt;
:[[Tal von Seungryong|Tal von Seungryong = Drachental = Orktal]]&lt;br /&gt;
:[[Yongbi-Wüste|Yongbi-Wüste = Große Wüste]]&lt;br /&gt;
:[[Seelengrotte]]&lt;br /&gt;
&lt;br /&gt;
;Affenhöhlen (ADs)&lt;br /&gt;
:[[Hasun Dong|Hasun Dong = Affendungeon Anfänger]]&lt;br /&gt;
:[[Jungsun Dong|Jungsun Dong = Affendungeon normal]]&lt;br /&gt;
:[[Sangsun Dong|Sangsun Dong = Affendungeon Experte]]&lt;br /&gt;
&lt;br /&gt;
;Spinnenhöhlen&lt;br /&gt;
:[[Kuahklo Dong|Kuahklo Dong = Spinnendungeon]]&lt;br /&gt;
:[[Spinnendungeon 2|Spinnendungeon 2]]&lt;br /&gt;
&lt;br /&gt;
;Spezial-Maps&lt;br /&gt;
:[[OX-Wettbewerb]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Kategorie:Vorlagen/Hauptseite|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comkra</name></author>
		
	</entry>
</feed>